SKPaint.GetFillPath Method
Definition
Important
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Overloads
GetFillPath(SKPath, SKPath, SKRect, Single) |
Applies any and all effects to a source path, returning the result in the destination. |
GetFillPath(SKPath, SKRect, Single) |
Creates a new path from the result of applying any and all effects to a source path. |
GetFillPath(SKPath, SKPath, Single) |
Applies any and all effects to a source path, returning the result in the destination. |
GetFillPath(SKPath, SKPath, SKRect) |
Applies any and all effects to a source path, returning the result in the destination. |
GetFillPath(SKPath, Single) |
Creates a new path from the result of applying any and all effects to a source path. |
GetFillPath(SKPath, SKRect) |
Creates a new path from the result of applying any and all effects to a source path. |
GetFillPath(SKPath, SKPath) |
Applies any and all effects to a source path, returning the result in the destination. |
GetFillPath(SKPath) |
Creates a new path from the result of applying any and all effects to a source path. |
GetFillPath(SKPath, SKPath, SKRect, Single)
Applies any and all effects to a source path, returning the result in the destination.
public bool GetFillPath (SkiaSharp.SKPath src, SkiaSharp.SKPath dst, SkiaSharp.SKRect cullRect, float resScale = 1);
public bool GetFillPath (SkiaSharp.SKPath src, SkiaSharp.SKPath dst, SkiaSharp.SKRect cullRect, float resScale);
Parameters
- src
- SKPath
The input path.
- dst
- SKPath
The output path.
- cullRect
- SKRect
The destination path may be culled to this rectangle.
- resScale
- Single
If > 1, increase precision, else if (0 < res < 1) reduce precision in favor of speed/size.
Returns
Returns true if the path should be filled, or false if it should be drawn with a hairline.
Applies to
GetFillPath(SKPath, SKRect, Single)
Creates a new path from the result of applying any and all effects to a source path.
public SkiaSharp.SKPath GetFillPath (SkiaSharp.SKPath src, SkiaSharp.SKRect cullRect, float resScale);
Parameters
- src
- SKPath
The source path.
- cullRect
- SKRect
The limit to be passed to the path effect.
- resScale
- Single
If > 1, increase precision, else if (0 < res < 1) reduce precision in favor of speed/size.
Returns
Returns the resulting fill path, or null if the source path should be drawn with a hairline.
Applies to
GetFillPath(SKPath, SKPath, Single)
Applies any and all effects to a source path, returning the result in the destination.
public bool GetFillPath (SkiaSharp.SKPath src, SkiaSharp.SKPath dst, float resScale = 1);
public bool GetFillPath (SkiaSharp.SKPath src, SkiaSharp.SKPath dst, float resScale);
Parameters
- src
- SKPath
The input path.
- dst
- SKPath
The output path.
- resScale
- Single
If > 1, increase precision, else if (0 < res < 1) reduce precision in favor of speed/size.
Returns
Returns true if the path should be filled, or false if it should be drawn with a hairline.
Applies to
GetFillPath(SKPath, SKPath, SKRect)
Applies any and all effects to a source path, returning the result in the destination.
public bool GetFillPath (SkiaSharp.SKPath src, SkiaSharp.SKPath dst, SkiaSharp.SKRect cullRect);
Parameters
- src
- SKPath
The source path.
- dst
- SKPath
The output path.
- cullRect
- SKRect
The limit to be passed to the path effect.
Returns
Returns true if the path should be filled, or false if it should be drawn with a hairline.
Applies to
GetFillPath(SKPath, Single)
Creates a new path from the result of applying any and all effects to a source path.
public SkiaSharp.SKPath GetFillPath (SkiaSharp.SKPath src, float resScale);
Parameters
- src
- SKPath
The source path.
- resScale
- Single
If > 1, increase precision, else if (0 < res < 1) reduce precision in favor of speed/size.
Returns
Returns the resulting fill path, or null if the source path should be drawn with a hairline.
Applies to
GetFillPath(SKPath, SKRect)
Creates a new path from the result of applying any and all effects to a source path.
public SkiaSharp.SKPath GetFillPath (SkiaSharp.SKPath src, SkiaSharp.SKRect cullRect);
Parameters
- src
- SKPath
The source path.
- cullRect
- SKRect
The limit to be passed to the path effect.
Returns
Returns the resulting fill path, or null if the source path should be drawn with a hairline.
Applies to
GetFillPath(SKPath, SKPath)
Applies any and all effects to a source path, returning the result in the destination.
public bool GetFillPath (SkiaSharp.SKPath src, SkiaSharp.SKPath dst);
Parameters
- src
- SKPath
The input path.
- dst
- SKPath
The output path.
Returns
Returns true if the path should be filled, or false if it should be drawn with a hairline.
Applies to
GetFillPath(SKPath)
Creates a new path from the result of applying any and all effects to a source path.
public SkiaSharp.SKPath GetFillPath (SkiaSharp.SKPath src);
Parameters
- src
- SKPath
The source path.
Returns
Returns the resulting fill path, or null if the source path should be drawn with a hairline.