SKShader.CreateTwoPointConicalGradient Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Overloads
CreateTwoPointConicalGradient(SKPoint, Single, SKPoint, Single, SKColor[], SKShaderTileMode) |
Creates a shader that generates a conical gradient given two circles. |
CreateTwoPointConicalGradient(SKPoint, Single, SKPoint, Single, SKColor[], Single[], SKShaderTileMode) |
Creates a shader that generates a conical gradient given two circles. |
CreateTwoPointConicalGradient(SKPoint, Single, SKPoint, Single, SKColorF[], SKColorSpace, SKShaderTileMode) | |
CreateTwoPointConicalGradient(SKPoint, Single, SKPoint, Single, SKColor[], Single[], SKShaderTileMode, SKMatrix) |
Creates a shader that generates a conical gradient given two circles. |
CreateTwoPointConicalGradient(SKPoint, Single, SKPoint, Single, SKColorF[], SKColorSpace, Single[], SKShaderTileMode) | |
CreateTwoPointConicalGradient(SKPoint, Single, SKPoint, Single, SKColorF[], SKColorSpace, Single[], SKShaderTileMode, SKMatrix) |
CreateTwoPointConicalGradient(SKPoint, Single, SKPoint, Single, SKColor[], SKShaderTileMode)
Creates a shader that generates a conical gradient given two circles.
public static SkiaSharp.SKShader CreateTwoPointConicalGradient (SkiaSharp.SKPoint start, float startRadius, SkiaSharp.SKPoint end, float endRadius, SkiaSharp.SKColor[] colors, SkiaSharp.SKShaderTileMode mode);
Parameters
- start
- SKPoint
The coordinates for the starting point.
- startRadius
- Single
The radius at the starting point.
- end
- SKPoint
The coordinates for the end point.
- endRadius
- Single
The radius at the end point.
- colors
- SKColor[]
The array colors to be distributed between the two points.
- mode
- SKShaderTileMode
The tiling mode.
Returns
Returns a new SKShader, or null on error.
Applies to
CreateTwoPointConicalGradient(SKPoint, Single, SKPoint, Single, SKColor[], Single[], SKShaderTileMode)
Creates a shader that generates a conical gradient given two circles.
public static SkiaSharp.SKShader CreateTwoPointConicalGradient (SkiaSharp.SKPoint start, float startRadius, SkiaSharp.SKPoint end, float endRadius, SkiaSharp.SKColor[] colors, float[] colorPos, SkiaSharp.SKShaderTileMode mode);
Parameters
- start
- SKPoint
The coordinates for the starting point.
- startRadius
- Single
The radius at the starting point.
- end
- SKPoint
The coordinates for the end point.
- endRadius
- Single
The radius at the end point.
- colors
- SKColor[]
The array colors to be distributed between the two points.
- colorPos
- Single[]
The positions (in the range of 0..1) of each corresponding color, or null to evenly distribute the colors.
- mode
- SKShaderTileMode
The tiling mode.
Returns
Returns a new SKShader, or null on error.
Applies to
CreateTwoPointConicalGradient(SKPoint, Single, SKPoint, Single, SKColorF[], SKColorSpace, SKShaderTileMode)
public static SkiaSharp.SKShader CreateTwoPointConicalGradient (SkiaSharp.SKPoint start, float startRadius, SkiaSharp.SKPoint end, float endRadius, SkiaSharp.SKColorF[] colors, SkiaSharp.SKColorSpace colorspace, SkiaSharp.SKShaderTileMode mode);
Parameters
- start
- SKPoint
- startRadius
- Single
- end
- SKPoint
- endRadius
- Single
- colors
- SKColorF[]
- colorspace
- SKColorSpace
- mode
- SKShaderTileMode
Returns
Applies to
CreateTwoPointConicalGradient(SKPoint, Single, SKPoint, Single, SKColor[], Single[], SKShaderTileMode, SKMatrix)
Creates a shader that generates a conical gradient given two circles.
public static SkiaSharp.SKShader CreateTwoPointConicalGradient (SkiaSharp.SKPoint start, float startRadius, SkiaSharp.SKPoint end, float endRadius, SkiaSharp.SKColor[] colors, float[] colorPos, SkiaSharp.SKShaderTileMode mode, SkiaSharp.SKMatrix localMatrix);
Parameters
- start
- SKPoint
The coordinates for the starting point.
- startRadius
- Single
The radius at the starting point.
- end
- SKPoint
The coordinates for the end point.
- endRadius
- Single
The radius at the end point.
- colors
- SKColor[]
The array colors to be distributed between the two points.
- colorPos
- Single[]
The positions (in the range of 0..1) of each corresponding color, or null to evenly distribute the colors.
- mode
- SKShaderTileMode
The tiling mode.
- localMatrix
- SKMatrix
The matrix to apply before applying the shader.
Returns
Returns a new SKShader, or an empty shader on error. This function never returns null.
Applies to
CreateTwoPointConicalGradient(SKPoint, Single, SKPoint, Single, SKColorF[], SKColorSpace, Single[], SKShaderTileMode)
public static SkiaSharp.SKShader CreateTwoPointConicalGradient (SkiaSharp.SKPoint start, float startRadius, SkiaSharp.SKPoint end, float endRadius, SkiaSharp.SKColorF[] colors, SkiaSharp.SKColorSpace colorspace, float[] colorPos, SkiaSharp.SKShaderTileMode mode);
Parameters
- start
- SKPoint
- startRadius
- Single
- end
- SKPoint
- endRadius
- Single
- colors
- SKColorF[]
- colorspace
- SKColorSpace
- colorPos
- Single[]
- mode
- SKShaderTileMode
Returns
Applies to
CreateTwoPointConicalGradient(SKPoint, Single, SKPoint, Single, SKColorF[], SKColorSpace, Single[], SKShaderTileMode, SKMatrix)
public static SkiaSharp.SKShader CreateTwoPointConicalGradient (SkiaSharp.SKPoint start, float startRadius, SkiaSharp.SKPoint end, float endRadius, SkiaSharp.SKColorF[] colors, SkiaSharp.SKColorSpace colorspace, float[] colorPos, SkiaSharp.SKShaderTileMode mode, SkiaSharp.SKMatrix localMatrix);
Parameters
- start
- SKPoint
- startRadius
- Single
- end
- SKPoint
- endRadius
- Single
- colors
- SKColorF[]
- colorspace
- SKColorSpace
- colorPos
- Single[]
- mode
- SKShaderTileMode
- localMatrix
- SKMatrix