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SKNode.InsertChild(SKNode, nint) Method

Definition

Inserts node at the position that is specified by index into the list of this node's children.

[Foundation.Export("insertChild:atIndex:")]
public virtual void InsertChild (SpriteKit.SKNode node, nint index);
abstract member InsertChild : SpriteKit.SKNode * nint -> unit
override this.InsertChild : SpriteKit.SKNode * nint -> unit

Parameters

node
SKNode
index
System.System.IntPtr System.nativeint
Attributes

Applies to