SKNode.InsertChild(SKNode, nint) Method
Definition
Important
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Inserts node
at the position that is specified by index
into the list of this node's children.
[Foundation.Export("insertChild:atIndex:")]
public virtual void InsertChild (SpriteKit.SKNode node, nint index);
abstract member InsertChild : SpriteKit.SKNode * nint -> unit
override this.InsertChild : SpriteKit.SKNode * nint -> unit
Parameters
- node
- SKNode
- index
- System.System.IntPtr System.nativeint
- Attributes