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SKSceneDelegate.Update(Double, SKScene) Method

Definition

Method that is called once per frame, if scene is presented and not paused, before any animation takes place.

[Foundation.Export("update:forScene:")]
public virtual void Update (double currentTime, SpriteKit.SKScene scene);
abstract member Update : double * SpriteKit.SKScene -> unit
override this.Update : double * SpriteKit.SKScene -> unit

Parameters

currentTime
Double
scene
SKScene
Attributes

Applies to