SKShader.AddUniform(SKUniform) Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Adds a uniform data storage unit to the shader.
[Foundation.Export("addUniform:")]
public virtual void AddUniform (SpriteKit.SKUniform uniform);
abstract member AddUniform : SpriteKit.SKUniform -> unit
override this.AddUniform : SpriteKit.SKUniform -> unit
Parameters
- uniform
- SKUniform
- Attributes