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SKShader.Uniforms Property

Definition

Gets or sets the list of uniforms for the shader.

public virtual SpriteKit.SKUniform[] Uniforms { [Foundation.Export("uniforms", ObjCRuntime.ArgumentSemantic.Copy)] get; [Foundation.Export("setUniforms:", ObjCRuntime.ArgumentSemantic.Copy)] set; }
member this.Uniforms : SpriteKit.SKUniform[] with get, set

Property Value

Attributes

Applies to