CodeDomSerializer.SerializeResource Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Serializes the given object into a resource bundle using the given resource name.
protected:
void SerializeResource(System::ComponentModel::Design::Serialization::IDesignerSerializationManager ^ manager, System::String ^ resourceName, System::Object ^ value);
protected void SerializeResource (System.ComponentModel.Design.Serialization.IDesignerSerializationManager manager, string resourceName, object value);
member this.SerializeResource : System.ComponentModel.Design.Serialization.IDesignerSerializationManager * string * obj -> unit
Protected Sub SerializeResource (manager As IDesignerSerializationManager, resourceName As String, value As Object)
Parameters
- manager
- IDesignerSerializationManager
The IDesignerSerializationManager to use for serialization.
- resourceName
- String
The name of the resource bundle into which value
will be serialized.
- value
- Object
The object to serialize.
Applies to
Collaborate with us on GitHub
The source for this content can be found on GitHub, where you can also create and review issues and pull requests. For more information, see our contributor guide.