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ObjectContext.AcceptAllChanges Method


Accepts all changes made to objects in the object context.

 void AcceptAllChanges();
public void AcceptAllChanges ();
member this.AcceptAllChanges : unit -> unit
Public Sub AcceptAllChanges ()


Accepts the changes on all associated entries in the ObjectStateManager so their resultant state is either unchanged or detached.

This method iterates all the ObjectStateEntry objects within the ObjectStateManager that are Added or Modified, and then sets the state of the entry to Unchanged. The Deleted items become detached.

If the SaveChanges method was called and the AcceptAllChangesAfterSave was not specified, the user must call the AcceptAllChanges method. The AcceptAllChanges method is useful in the scenario where a transaction has failed and a user wants to retry.

Applies to

See also