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RectangleF Struct

Definition

Stores a set of four floating-point numbers that represent the location and size of a rectangle. For more advanced region functions, use a Region object.

public value class RectangleF : IEquatable<System::Drawing::RectangleF>
public value class RectangleF
public struct RectangleF : IEquatable<System.Drawing.RectangleF>
public struct RectangleF
[System.Serializable]
public struct RectangleF
type RectangleF = struct
[<System.Serializable>]
type RectangleF = struct
Public Structure RectangleF
Implements IEquatable(Of RectangleF)
Public Structure RectangleF
Inheritance
RectangleF
Attributes
Implements

Remarks

A rectangle is defined by its width, height, and upper-left corner.

Constructors

RectangleF(PointF, SizeF)

Initializes a new instance of the RectangleF class with the specified location and size.

RectangleF(Single, Single, Single, Single)

Initializes a new instance of the RectangleF class with the specified location and size.

RectangleF(Vector4)

Initializes a new instance of the RectangleF struct from the specified Vector4.

Fields

Empty

Represents an instance of the RectangleF class with its members uninitialized.

Properties

Bottom

Gets the y-coordinate that is the sum of Y and Height of this RectangleF structure.

Height

Gets or sets the height of this RectangleF structure.

IsEmpty

Gets a value that indicates whether the Width or Height property of this RectangleF has a value of zero.

Left

Gets the x-coordinate of the left edge of this RectangleF structure.

Location

Gets or sets the coordinates of the upper-left corner of this RectangleF structure.

Right

Gets the x-coordinate that is the sum of X and Width of this RectangleF structure.

Size

Gets or sets the size of this RectangleF.

Top

Gets the y-coordinate of the top edge of this RectangleF structure.

Width

Gets or sets the width of this RectangleF structure.

X

Gets or sets the x-coordinate of the upper-left corner of this RectangleF structure.

Y

Gets or sets the y-coordinate of the upper-left corner of this RectangleF structure.

Methods

Contains(PointF)

Determines if the specified point is contained within this RectangleF structure.

Contains(RectangleF)

Determines if the rectangular region represented by rect is entirely contained within this RectangleF structure.

Contains(Single, Single)

Determines if the specified point is contained within this RectangleF structure.

Equals(Object)

Tests whether obj is a RectangleF with the same location and size of this RectangleF.

Equals(RectangleF)

Indicates whether the current object is equal to another object of the same type.

FromLTRB(Single, Single, Single, Single)

Creates a RectangleF structure with upper-left corner and lower-right corner at the specified locations.

GetHashCode()

Gets the hash code for this RectangleF structure. For information about the use of hash codes, see Object.GetHashCode.

Inflate(RectangleF, Single, Single)

Creates and returns an enlarged copy of the specified RectangleF structure. The copy is enlarged by the specified amount and the original rectangle remains unmodified.

Inflate(Single, Single)

Enlarges this RectangleF structure by the specified amount.

Inflate(SizeF)

Enlarges this RectangleF by the specified amount.

Intersect(RectangleF)

Replaces this RectangleF structure with the intersection of itself and the specified RectangleF structure.

Intersect(RectangleF, RectangleF)

Returns a RectangleF structure that represents the intersection of two rectangles. If there is no intersection, and empty RectangleF is returned.

IntersectsWith(RectangleF)

Determines if this rectangle intersects with rect.

Offset(PointF)

Adjusts the location of this rectangle by the specified amount.

Offset(Single, Single)

Adjusts the location of this rectangle by the specified amount.

ToString()

Converts the Location and Size of this RectangleF to a human-readable string.

ToVector4()

Creates a new Vector4 from this RectangleF.

Union(RectangleF, RectangleF)

Creates the smallest possible third rectangle that can contain both of two rectangles that form a union.

Operators

Equality(RectangleF, RectangleF)

Tests whether two RectangleF structures have equal location and size.

Explicit(RectangleF to Vector4)

Converts the specified RectangleF to a Vector4.

Explicit(Vector4 to RectangleF)

Converts the specified Vector4 to a RectangleF.

Implicit(Rectangle to RectangleF)

Converts the specified Rectangle structure to a RectangleF structure.

Inequality(RectangleF, RectangleF)

Tests whether two RectangleF structures differ in location or size.

Applies to