StartedEvent Class
Definition
Important
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Represents the event that is created when Chaos is started for the first time or following a stop.
[System.Serializable]
public sealed class StartedEvent : System.Fabric.Chaos.DataStructures.ChaosEvent
[<System.Serializable>]
type StartedEvent = class
inherit ChaosEvent
Public NotInheritable Class StartedEvent
Inherits ChaosEvent
- Inheritance
- Attributes
Constructors
StartedEvent() | |
StartedEvent(DateTime, ChaosParameters) |
Properties
ChaosParameters |
Gets the object that encapsulate the parameters with which Chaos was started. |
Kind |
Describes the type of ChaosEvent. (Inherited from ChaosEvent) |
TimeStampUtc |
DateTime of when the event occurred (Inherited from ChaosEvent) |
Methods
FromBytes(Byte[]) |
This is the default implementation to covert an object back from a byte array (Inherited from ByteSerializable) |
Read(BinaryReader) |
Reads the state of this object from byte array. |
ReadInheritedMembers(BinaryReader) |
This method is called from the derived class to convert back the inherited members from bytes (Inherited from ChaosEvent) |
ToBytes() |
In order to convert the Chaos event object into a byte array this override starts off by writing the event type and then calls the Write method of the derived class (Inherited from ChaosEvent) |
ToString() |
Gets a string representation of the started event. |
Write(BinaryWriter) |
Writes the state of this object into a byte array. |
WriteInheritedMembers(BinaryWriter) |
This method is called from the derived class to convert the inherited members into bytes (Inherited from ChaosEvent) |
Applies to
Azure SDK for .NET