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PSSenderInfo.ConnectionString Property

Definition

Connection string used by the client to connect to the server. This is directly taken from WSMAN_SENDER_DETAILS struct (from wsman.h)

public:
 property System::String ^ ConnectionString { System::String ^ get(); };
public:
 property Platform::String ^ ConnectionString { Platform::String ^ get(); };
public string ConnectionString { get; }
member this.ConnectionString : string
Public ReadOnly Property ConnectionString As String

Property Value

Applies to