AdvSimd.StoreVector64x3 Method

Definition

Overloads

StoreVector64x3(UInt32*, ValueTuple<Vector64<UInt32>,Vector64<UInt32>,Vector64<UInt32>>)
StoreVector64x3(Byte*, ValueTuple<Vector64<Byte>,Vector64<Byte>,Vector64<Byte>>)
StoreVector64x3(Int16*, ValueTuple<Vector64<Int16>,Vector64<Int16>,Vector64<Int16>>)
StoreVector64x3(Int32*, ValueTuple<Vector64<Int32>,Vector64<Int32>,Vector64<Int32>>)
StoreVector64x3(SByte*, ValueTuple<Vector64<SByte>,Vector64<SByte>,Vector64<SByte>>)
StoreVector64x3(Single*, ValueTuple<Vector64<Single>,Vector64<Single>,Vector64<Single>>)
StoreVector64x3(UInt16*, ValueTuple<Vector64<UInt16>,Vector64<UInt16>,Vector64<UInt16>>)

StoreVector64x3(UInt32*, ValueTuple<Vector64<UInt32>,Vector64<UInt32>,Vector64<UInt32>>)

public:
 static void StoreVector64x3(System::UInt32* address, ValueTuple<System::Runtime::Intrinsics::Vector64<System::UInt32>, System::Runtime::Intrinsics::Vector64<System::UInt32>, System::Runtime::Intrinsics::Vector64<System::UInt32>> value);
public static void StoreVector64x3 (uint* address, (System.Runtime.Intrinsics.Vector64<uint> Value1, System.Runtime.Intrinsics.Vector64<uint> Value2, System.Runtime.Intrinsics.Vector64<uint> Value3) value);
static member StoreVector64x3 : nativeptr<uint32> * ValueTuple<System.Runtime.Intrinsics.Vector64<uint32>, System.Runtime.Intrinsics.Vector64<uint32>, System.Runtime.Intrinsics.Vector64<uint32>> -> unit

Parameters

address
UInt32*

Applies to

StoreVector64x3(Byte*, ValueTuple<Vector64<Byte>,Vector64<Byte>,Vector64<Byte>>)

public:
 static void StoreVector64x3(System::Byte* address, ValueTuple<System::Runtime::Intrinsics::Vector64<System::Byte>, System::Runtime::Intrinsics::Vector64<System::Byte>, System::Runtime::Intrinsics::Vector64<System::Byte>> value);
public static void StoreVector64x3 (byte* address, (System.Runtime.Intrinsics.Vector64<byte> Value1, System.Runtime.Intrinsics.Vector64<byte> Value2, System.Runtime.Intrinsics.Vector64<byte> Value3) value);
static member StoreVector64x3 : nativeptr<byte> * ValueTuple<System.Runtime.Intrinsics.Vector64<byte>, System.Runtime.Intrinsics.Vector64<byte>, System.Runtime.Intrinsics.Vector64<byte>> -> unit

Parameters

address
Byte*

Applies to

StoreVector64x3(Int16*, ValueTuple<Vector64<Int16>,Vector64<Int16>,Vector64<Int16>>)

public:
 static void StoreVector64x3(short* address, ValueTuple<System::Runtime::Intrinsics::Vector64<short>, System::Runtime::Intrinsics::Vector64<short>, System::Runtime::Intrinsics::Vector64<short>> value);
public static void StoreVector64x3 (short* address, (System.Runtime.Intrinsics.Vector64<short> Value1, System.Runtime.Intrinsics.Vector64<short> Value2, System.Runtime.Intrinsics.Vector64<short> Value3) value);
static member StoreVector64x3 : nativeptr<int16> * ValueTuple<System.Runtime.Intrinsics.Vector64<int16>, System.Runtime.Intrinsics.Vector64<int16>, System.Runtime.Intrinsics.Vector64<int16>> -> unit

Parameters

address
Int16*

Applies to

StoreVector64x3(Int32*, ValueTuple<Vector64<Int32>,Vector64<Int32>,Vector64<Int32>>)

public:
 static void StoreVector64x3(int* address, ValueTuple<System::Runtime::Intrinsics::Vector64<int>, System::Runtime::Intrinsics::Vector64<int>, System::Runtime::Intrinsics::Vector64<int>> value);
public static void StoreVector64x3 (int* address, (System.Runtime.Intrinsics.Vector64<int> Value1, System.Runtime.Intrinsics.Vector64<int> Value2, System.Runtime.Intrinsics.Vector64<int> Value3) value);
static member StoreVector64x3 : nativeptr<int> * ValueTuple<System.Runtime.Intrinsics.Vector64<int>, System.Runtime.Intrinsics.Vector64<int>, System.Runtime.Intrinsics.Vector64<int>> -> unit

Parameters

address
Int32*

Applies to

StoreVector64x3(SByte*, ValueTuple<Vector64<SByte>,Vector64<SByte>,Vector64<SByte>>)

public:
 static void StoreVector64x3(System::SByte* address, ValueTuple<System::Runtime::Intrinsics::Vector64<System::SByte>, System::Runtime::Intrinsics::Vector64<System::SByte>, System::Runtime::Intrinsics::Vector64<System::SByte>> value);
public static void StoreVector64x3 (sbyte* address, (System.Runtime.Intrinsics.Vector64<sbyte> Value1, System.Runtime.Intrinsics.Vector64<sbyte> Value2, System.Runtime.Intrinsics.Vector64<sbyte> Value3) value);
static member StoreVector64x3 : nativeptr<sbyte> * ValueTuple<System.Runtime.Intrinsics.Vector64<sbyte>, System.Runtime.Intrinsics.Vector64<sbyte>, System.Runtime.Intrinsics.Vector64<sbyte>> -> unit

Parameters

address
SByte*

Applies to

StoreVector64x3(Single*, ValueTuple<Vector64<Single>,Vector64<Single>,Vector64<Single>>)

public:
 static void StoreVector64x3(float* address, ValueTuple<System::Runtime::Intrinsics::Vector64<float>, System::Runtime::Intrinsics::Vector64<float>, System::Runtime::Intrinsics::Vector64<float>> value);
public static void StoreVector64x3 (float* address, (System.Runtime.Intrinsics.Vector64<float> Value1, System.Runtime.Intrinsics.Vector64<float> Value2, System.Runtime.Intrinsics.Vector64<float> Value3) value);
static member StoreVector64x3 : nativeptr<single> * ValueTuple<System.Runtime.Intrinsics.Vector64<single>, System.Runtime.Intrinsics.Vector64<single>, System.Runtime.Intrinsics.Vector64<single>> -> unit

Parameters

address
Single*

Applies to

StoreVector64x3(UInt16*, ValueTuple<Vector64<UInt16>,Vector64<UInt16>,Vector64<UInt16>>)

public:
 static void StoreVector64x3(System::UInt16* address, ValueTuple<System::Runtime::Intrinsics::Vector64<System::UInt16>, System::Runtime::Intrinsics::Vector64<System::UInt16>, System::Runtime::Intrinsics::Vector64<System::UInt16>> value);
public static void StoreVector64x3 (ushort* address, (System.Runtime.Intrinsics.Vector64<ushort> Value1, System.Runtime.Intrinsics.Vector64<ushort> Value2, System.Runtime.Intrinsics.Vector64<ushort> Value3) value);
static member StoreVector64x3 : nativeptr<uint16> * ValueTuple<System.Runtime.Intrinsics.Vector64<uint16>, System.Runtime.Intrinsics.Vector64<uint16>, System.Runtime.Intrinsics.Vector64<uint16>> -> unit

Parameters

address
UInt16*

Applies to