Sve.LoadVectorByteZeroExtendToUInt16(Vector<UInt16>, Byte*) Method
Definition
Important
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svuint16_t svld1ub_u16(svbool_t pg, const uint8_t *base)
LD1B Zresult.H, Pg/Z, [Xbase, #0, MUL VL]
public:
static System::Numerics::Vector<System::UInt16> LoadVectorByteZeroExtendToUInt16(System::Numerics::Vector<System::UInt16> mask, System::Byte* address);
public static System.Numerics.Vector<ushort> LoadVectorByteZeroExtendToUInt16 (System.Numerics.Vector<ushort> mask, byte* address);
static member LoadVectorByteZeroExtendToUInt16 : System.Numerics.Vector<uint16> * nativeptr<byte> -> System.Numerics.Vector<uint16>
Parameters
- address
- Byte*
Returns
Applies to
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