Vector64.ShiftLeft Method

Definition

Overloads

ShiftLeft(Vector64<UIntPtr>, Int32)

Shifts each element of a vector left by the specified amount.

ShiftLeft(Vector64<UInt64>, Int32)

Shifts each element of a vector left by the specified amount.

ShiftLeft(Vector64<UInt16>, Int32)

Shifts each element of a vector left by the specified amount.

ShiftLeft(Vector64<SByte>, Int32)

Shifts each element of a vector left by the specified amount.

ShiftLeft(Vector64<UInt32>, Int32)

Shifts each element of a vector left by the specified amount.

ShiftLeft(Vector64<Int64>, Int32)

Shifts each element of a vector left by the specified amount.

ShiftLeft(Vector64<Int32>, Int32)

Shifts each element of a vector left by the specified amount.

ShiftLeft(Vector64<Int16>, Int32)

Shifts each element of a vector left by the specified amount.

ShiftLeft(Vector64<Byte>, Int32)

Shifts each element of a vector left by the specified amount.

ShiftLeft(Vector64<IntPtr>, Int32)

Shifts each element of a vector left by the specified amount.

ShiftLeft(Vector64<UIntPtr>, Int32)

Source:
Vector64.cs
Source:
Vector64.cs
Source:
Vector64.cs

Important

This API is not CLS-compliant.

Shifts each element of a vector left by the specified amount.

public:
 static System::Runtime::Intrinsics::Vector64<UIntPtr> ShiftLeft(System::Runtime::Intrinsics::Vector64<UIntPtr> vector, int shiftCount);
[System.CLSCompliant(false)]
public static System.Runtime.Intrinsics.Vector64<UIntPtr> ShiftLeft (System.Runtime.Intrinsics.Vector64<UIntPtr> vector, int shiftCount);
[<System.CLSCompliant(false)>]
static member ShiftLeft : System.Runtime.Intrinsics.Vector64<unativeint> * int -> System.Runtime.Intrinsics.Vector64<unativeint>
Public Function ShiftLeft (vector As Vector64(Of UIntPtr), shiftCount As Integer) As Vector64(Of UIntPtr)

Parameters

vector

Vector64<UIntPtr>

Vector64<unativeint>

The vector whose elements are to be shifted.

shiftCount
Int32

The number of bits by which to shift each element.

Returns

Vector64<UIntPtr>

Vector64<unativeint>

A vector whose elements where shifted left by shiftCount.

Attributes

Applies to

ShiftLeft(Vector64<UInt64>, Int32)

Source:
Vector64.cs
Source:
Vector64.cs
Source:
Vector64.cs

Important

This API is not CLS-compliant.

Shifts each element of a vector left by the specified amount.

public:
 static System::Runtime::Intrinsics::Vector64<System::UInt64> ShiftLeft(System::Runtime::Intrinsics::Vector64<System::UInt64> vector, int shiftCount);
[System.CLSCompliant(false)]
public static System.Runtime.Intrinsics.Vector64<ulong> ShiftLeft (System.Runtime.Intrinsics.Vector64<ulong> vector, int shiftCount);
[<System.CLSCompliant(false)>]
static member ShiftLeft : System.Runtime.Intrinsics.Vector64<uint64> * int -> System.Runtime.Intrinsics.Vector64<uint64>
Public Function ShiftLeft (vector As Vector64(Of ULong), shiftCount As Integer) As Vector64(Of ULong)

Parameters

vector
Vector64<UInt64>

The vector whose elements are to be shifted.

shiftCount
Int32

The number of bits by which to shift each element.

Returns

A vector whose elements where shifted left by shiftCount.

Attributes

Applies to

ShiftLeft(Vector64<UInt16>, Int32)

Source:
Vector64.cs
Source:
Vector64.cs
Source:
Vector64.cs

Important

This API is not CLS-compliant.

Shifts each element of a vector left by the specified amount.

public:
 static System::Runtime::Intrinsics::Vector64<System::UInt16> ShiftLeft(System::Runtime::Intrinsics::Vector64<System::UInt16> vector, int shiftCount);
[System.CLSCompliant(false)]
public static System.Runtime.Intrinsics.Vector64<ushort> ShiftLeft (System.Runtime.Intrinsics.Vector64<ushort> vector, int shiftCount);
[<System.CLSCompliant(false)>]
static member ShiftLeft : System.Runtime.Intrinsics.Vector64<uint16> * int -> System.Runtime.Intrinsics.Vector64<uint16>
Public Function ShiftLeft (vector As Vector64(Of UShort), shiftCount As Integer) As Vector64(Of UShort)

Parameters

vector
Vector64<UInt16>

The vector whose elements are to be shifted.

shiftCount
Int32

The number of bits by which to shift each element.

Returns

A vector whose elements where shifted left by shiftCount.

Attributes

Applies to

ShiftLeft(Vector64<SByte>, Int32)

Source:
Vector64.cs
Source:
Vector64.cs
Source:
Vector64.cs

Important

This API is not CLS-compliant.

Shifts each element of a vector left by the specified amount.

public:
 static System::Runtime::Intrinsics::Vector64<System::SByte> ShiftLeft(System::Runtime::Intrinsics::Vector64<System::SByte> vector, int shiftCount);
[System.CLSCompliant(false)]
public static System.Runtime.Intrinsics.Vector64<sbyte> ShiftLeft (System.Runtime.Intrinsics.Vector64<sbyte> vector, int shiftCount);
[<System.CLSCompliant(false)>]
static member ShiftLeft : System.Runtime.Intrinsics.Vector64<sbyte> * int -> System.Runtime.Intrinsics.Vector64<sbyte>
Public Function ShiftLeft (vector As Vector64(Of SByte), shiftCount As Integer) As Vector64(Of SByte)

Parameters

vector
Vector64<SByte>

The vector whose elements are to be shifted.

shiftCount
Int32

The number of bits by which to shift each element.

Returns

A vector whose elements where shifted left by shiftCount.

Attributes

Applies to

ShiftLeft(Vector64<UInt32>, Int32)

Source:
Vector64.cs
Source:
Vector64.cs
Source:
Vector64.cs

Important

This API is not CLS-compliant.

Shifts each element of a vector left by the specified amount.

public:
 static System::Runtime::Intrinsics::Vector64<System::UInt32> ShiftLeft(System::Runtime::Intrinsics::Vector64<System::UInt32> vector, int shiftCount);
[System.CLSCompliant(false)]
public static System.Runtime.Intrinsics.Vector64<uint> ShiftLeft (System.Runtime.Intrinsics.Vector64<uint> vector, int shiftCount);
[<System.CLSCompliant(false)>]
static member ShiftLeft : System.Runtime.Intrinsics.Vector64<uint32> * int -> System.Runtime.Intrinsics.Vector64<uint32>
Public Function ShiftLeft (vector As Vector64(Of UInteger), shiftCount As Integer) As Vector64(Of UInteger)

Parameters

vector
Vector64<UInt32>

The vector whose elements are to be shifted.

shiftCount
Int32

The number of bits by which to shift each element.

Returns

A vector whose elements where shifted left by shiftCount.

Attributes

Applies to

ShiftLeft(Vector64<Int64>, Int32)

Source:
Vector64.cs
Source:
Vector64.cs
Source:
Vector64.cs

Shifts each element of a vector left by the specified amount.

public:
 static System::Runtime::Intrinsics::Vector64<long> ShiftLeft(System::Runtime::Intrinsics::Vector64<long> vector, int shiftCount);
public static System.Runtime.Intrinsics.Vector64<long> ShiftLeft (System.Runtime.Intrinsics.Vector64<long> vector, int shiftCount);
static member ShiftLeft : System.Runtime.Intrinsics.Vector64<int64> * int -> System.Runtime.Intrinsics.Vector64<int64>
Public Function ShiftLeft (vector As Vector64(Of Long), shiftCount As Integer) As Vector64(Of Long)

Parameters

vector
Vector64<Int64>

The vector whose elements are to be shifted.

shiftCount
Int32

The number of bits by which to shift each element.

Returns

A vector whose elements where shifted left by shiftCount.

Applies to

ShiftLeft(Vector64<Int32>, Int32)

Source:
Vector64.cs
Source:
Vector64.cs
Source:
Vector64.cs

Shifts each element of a vector left by the specified amount.

public:
 static System::Runtime::Intrinsics::Vector64<int> ShiftLeft(System::Runtime::Intrinsics::Vector64<int> vector, int shiftCount);
public static System.Runtime.Intrinsics.Vector64<int> ShiftLeft (System.Runtime.Intrinsics.Vector64<int> vector, int shiftCount);
static member ShiftLeft : System.Runtime.Intrinsics.Vector64<int> * int -> System.Runtime.Intrinsics.Vector64<int>
Public Function ShiftLeft (vector As Vector64(Of Integer), shiftCount As Integer) As Vector64(Of Integer)

Parameters

vector
Vector64<Int32>

The vector whose elements are to be shifted.

shiftCount
Int32

The number of bits by which to shift each element.

Returns

A vector whose elements where shifted left by shiftCount.

Applies to

ShiftLeft(Vector64<Int16>, Int32)

Source:
Vector64.cs
Source:
Vector64.cs
Source:
Vector64.cs

Shifts each element of a vector left by the specified amount.

public:
 static System::Runtime::Intrinsics::Vector64<short> ShiftLeft(System::Runtime::Intrinsics::Vector64<short> vector, int shiftCount);
public static System.Runtime.Intrinsics.Vector64<short> ShiftLeft (System.Runtime.Intrinsics.Vector64<short> vector, int shiftCount);
static member ShiftLeft : System.Runtime.Intrinsics.Vector64<int16> * int -> System.Runtime.Intrinsics.Vector64<int16>
Public Function ShiftLeft (vector As Vector64(Of Short), shiftCount As Integer) As Vector64(Of Short)

Parameters

vector
Vector64<Int16>

The vector whose elements are to be shifted.

shiftCount
Int32

The number of bits by which to shift each element.

Returns

A vector whose elements where shifted left by shiftCount.

Applies to

ShiftLeft(Vector64<Byte>, Int32)

Source:
Vector64.cs
Source:
Vector64.cs
Source:
Vector64.cs

Shifts each element of a vector left by the specified amount.

public:
 static System::Runtime::Intrinsics::Vector64<System::Byte> ShiftLeft(System::Runtime::Intrinsics::Vector64<System::Byte> vector, int shiftCount);
public static System.Runtime.Intrinsics.Vector64<byte> ShiftLeft (System.Runtime.Intrinsics.Vector64<byte> vector, int shiftCount);
static member ShiftLeft : System.Runtime.Intrinsics.Vector64<byte> * int -> System.Runtime.Intrinsics.Vector64<byte>
Public Function ShiftLeft (vector As Vector64(Of Byte), shiftCount As Integer) As Vector64(Of Byte)

Parameters

vector
Vector64<Byte>

The vector whose elements are to be shifted.

shiftCount
Int32

The number of bits by which to shift each element.

Returns

A vector whose elements where shifted left by shiftCount.

Applies to

ShiftLeft(Vector64<IntPtr>, Int32)

Source:
Vector64.cs
Source:
Vector64.cs
Source:
Vector64.cs

Shifts each element of a vector left by the specified amount.

public:
 static System::Runtime::Intrinsics::Vector64<IntPtr> ShiftLeft(System::Runtime::Intrinsics::Vector64<IntPtr> vector, int shiftCount);
public static System.Runtime.Intrinsics.Vector64<IntPtr> ShiftLeft (System.Runtime.Intrinsics.Vector64<IntPtr> vector, int shiftCount);
static member ShiftLeft : System.Runtime.Intrinsics.Vector64<nativeint> * int -> System.Runtime.Intrinsics.Vector64<nativeint>
Public Function ShiftLeft (vector As Vector64(Of IntPtr), shiftCount As Integer) As Vector64(Of IntPtr)

Parameters

vector

Vector64<IntPtr>

Vector64<nativeint>

The vector whose elements are to be shifted.

shiftCount
Int32

The number of bits by which to shift each element.

Returns

Vector64<IntPtr>

Vector64<nativeint>

A vector whose elements where shifted left by shiftCount.

Applies to