IDuplexContextChannel Interface
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Defines the interface a client channel must implement to exchange messages in a duplex session.
public interface class IDuplexContextChannel : System::ServiceModel::IContextChannel, System::ServiceModel::IExtensibleObject<System::ServiceModel::IContextChannel ^>
public interface IDuplexContextChannel : System.ServiceModel.IContextChannel, System.ServiceModel.IExtensibleObject<System.ServiceModel.IContextChannel>
type IDuplexContextChannel = interface
interface IContextChannel
interface IChannel
interface ICommunicationObject
interface IExtensibleObject<IContextChannel>
Public Interface IDuplexContextChannel
Implements IContextChannel, IExtensibleObject(Of IContextChannel)
- Implements
A duplex contract requires a session, because a context must be established to correlate the set of messages being sent between the client and the service.
Allow |
Gets or sets a value that instructs Windows Communication Foundation (WCF) to store a set of messages before giving the messages to the transport. (Inherited from IContextChannel) |
Automatic |
Gets or sets a value that indicates whether the input session is shutdown automatically. |
Callback |
Gets or sets the instance context associated with the duplex message exchange. |
Extensions |
Gets a collection of extension objects for this extensible object. (Inherited from IExtensibleObject<T>) |
Input |
Gets the input session for the channel. (Inherited from IContextChannel) |
Local |
Gets the local endpoint for the channel. (Inherited from IContextChannel) |
Operation |
Gets or sets the time period within which an operation must complete or an exception is thrown. (Inherited from IContextChannel) |
Output |
Gets the output session associated with the channel, if any. (Inherited from IContextChannel) |
Remote |
Gets the remote address associated with the channel. (Inherited from IContextChannel) |
Session |
Returns an identifier for the current session, if any. (Inherited from IContextChannel) |
State |
Gets the current state of the communication-oriented object. (Inherited from ICommunicationObject) |
Abort() |
Causes a communication object to transition immediately from its current state into the closed state. (Inherited from ICommunicationObject) |
Begin |
Begins an asynchronous operation to close a communication object. (Inherited from ICommunicationObject) |
Begin |
Begins an asynchronous operation to close a communication object with a specified timeout. (Inherited from ICommunicationObject) |
Begin |
Begins an asynchronous operation to close an output session on the client that has a specified time out and state object associated with it. |
Begin |
Begins an asynchronous operation to open a communication object. (Inherited from ICommunicationObject) |
Begin |
Begins an asynchronous operation to open a communication object within a specified interval of time. (Inherited from ICommunicationObject) |
Close() |
Causes a communication object to transition from its current state into the closed state. (Inherited from ICommunicationObject) |
Close(Time |
Causes a communication object to transition from its current state into the closed state. (Inherited from ICommunicationObject) |
Close |
Closes the output session on the client associated with the duplex channel. |
End |
Completes an asynchronous operation to close a communication object. (Inherited from ICommunicationObject) |
End |
Completes an asynchronous operation to close an output session on the client. |
End |
Completes an asynchronous operation to open a communication object. (Inherited from ICommunicationObject) |
Get |
Returns a typed object requested, if present, from the appropriate layer in the channel stack. (Inherited from IChannel) |
Open() |
Causes a communication object to transition from the created state into the opened state. (Inherited from ICommunicationObject) |
Open(Time |
Causes a communication object to transition from the created state into the opened state within a specified interval of time. (Inherited from ICommunicationObject) |
Closed |
Occurs when the communication object completes its transition from the closing state into the closed state. (Inherited from ICommunicationObject) |
Closing |
Occurs when the communication object first enters the closing state. (Inherited from ICommunicationObject) |
Faulted |
Occurs when the communication object first enters the faulted state. (Inherited from ICommunicationObject) |
Opened |
Occurs when the communication object completes its transition from the opening state into the opened state. (Inherited from ICommunicationObject) |
Opening |
Occurs when the communication object first enters the opening state. (Inherited from ICommunicationObject) |
Product | Versions |
---|---|
.NET Framework | 3.0, 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1 |
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