Clock.CurrentTime Property


Gets this clock's current time within its current iteration.

 property Nullable<TimeSpan> CurrentTime { Nullable<TimeSpan> get(); };
public TimeSpan? CurrentTime { get; }
member this.CurrentTime : Nullable<TimeSpan>
Public ReadOnly Property CurrentTime As Nullable(Of TimeSpan)

Property Value

null if this clock is Stopped; otherwise, the current time of this clock.


Using a Timeline as a Timer

A timeline's clock will only progress when there's an event handler associated with it or (in the case of an AnimationClock object) it is associated with a property. For this reason (and others), it's not recommended that you use a Timeline as a timer.

Applies to

See also