DiscreteCharKeyFrame.InterpolateValueCore(Char, Double) Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Interpolates between the previous key frame value and the value of the current key frame using discrete interpolation.
protected:
override char InterpolateValueCore(char baseValue, double keyFrameProgress);
protected override char InterpolateValueCore (char baseValue, double keyFrameProgress);
override this.InterpolateValueCore : char * double -> char
Protected Overrides Function InterpolateValueCore (baseValue As Char, keyFrameProgress As Double) As Char
Parameters
- baseValue
- Char
The value to animate from.
- keyFrameProgress
- Double
A value between 0.0 and 1.0, inclusive, that specifies the percentage of time that has elapsed for this key frame.
Returns
The output value of this key frame given the specified base value and progress.
Applies to
Collaborate with us on GitHub
The source for this content can be found on GitHub, where you can also create and review issues and pull requests. For more information, see our contributor guide.