Vector3DConverter.ConvertFrom Method
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Attempts to convert a specified object to a Vector3D structure.
public:
override System::Object ^ ConvertFrom(System::ComponentModel::ITypeDescriptorContext ^ context, System::Globalization::CultureInfo ^ culture, System::Object ^ value);
public override object ConvertFrom(System.ComponentModel.ITypeDescriptorContext context, System.Globalization.CultureInfo culture, object value);
override this.ConvertFrom : System.ComponentModel.ITypeDescriptorContext * System.Globalization.CultureInfo * obj -> obj
abstract member ConvertFrom : System.ComponentModel.ITypeDescriptorContext * System.Globalization.CultureInfo * obj -> obj
override this.ConvertFrom : System.ComponentModel.ITypeDescriptorContext * System.Globalization.CultureInfo * obj -> obj
Public Overrides Function ConvertFrom (context As ITypeDescriptorContext, culture As CultureInfo, value As Object) As Object
- context
- ITypeDescriptorContext
The ITypeDescriptorContext for this call.
- culture
- CultureInfo
Describes the CultureInfo of the type being converted.
- value
- Object
The object being converted.
The Vector3D structure created from the converted value
.
Occurs if the specified object is null or is a type that cannot be converted to a Vector3D structure.
Product | Versions |
---|---|
.NET Framework | 3.0, 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1 |
Windows Desktop | 3.0, 3.1, 5, 6, 7, 8, 9, 10 |
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