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CharacterHit Struct

Definition

Represents information about a character hit within a glyph run.

public value class CharacterHit : IEquatable<System::Windows::Media::TextFormatting::CharacterHit>
public struct CharacterHit : IEquatable<System.Windows.Media.TextFormatting.CharacterHit>
type CharacterHit = struct
Public Structure CharacterHit
Implements IEquatable(Of CharacterHit)
Inheritance
CharacterHit
Implements

Remarks

The CharacterHit structure provides information about the index of the first character that got hit as well as information about leading or trailing edge.

Constructors

Name Description
CharacterHit(Int32, Int32)

Initializes a new instance of the CharacterHit structure.

Properties

Name Description
FirstCharacterIndex

Gets the index of the first character that got hit.

TrailingLength

Gets the trailing length value for the character that got hit.

Methods

Name Description
Equals(CharacterHit)

Determines whether the CharacterBufferReference is equal to the current CharacterBufferReference object.

Equals(Object)

Determines whether the specified object is equal to the current CharacterBufferReference object.

GetHashCode()

Serves as a hash function for CharacterBufferReference. It is suitable for use in hashing algorithms and data structures such as a hash table.

Operators

Name Description
Equality(CharacterHit, CharacterHit)

Compare two CharacterBufferReference strings for equality.

Inequality(CharacterHit, CharacterHit)

Compare two CharacterBufferReference strings for inequality.

Applies to

See also