VisualStateGroup.States Property
Definition
Important
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Gets the collection of mutually exclusive VisualState objects.
public:
property System::Collections::IList ^ States { System::Collections::IList ^ get(); };
public System.Collections.IList States { get; }
member this.States : System.Collections.IList
Public ReadOnly Property States As IList
Property Value
The collection of mutually exclusive VisualState objects.
Examples
The following example creates a simple ControlTemplate for a Button that contains one Grid. It also contains a VisualStateGroup named CommonStates
, which defines the MouseOver
and Normal
states. The VisualStateGroup also has a VisualTransition that specifies that it takes one half second for the Grid to change from green to red when the user moves the mouse pointer over the Button.
<ControlTemplate TargetType="Button">
<Grid >
<VisualStateManager.VisualStateGroups>
<VisualStateGroup x:Name="CommonStates">
<VisualStateGroup.Transitions>
<!--Take one half second to trasition to the MouseOver state.-->
<VisualTransition To="MouseOver"
GeneratedDuration="0:0:0.5"/>
</VisualStateGroup.Transitions>
<VisualState x:Name="Normal" />
<!--Change the SolidColorBrush, ButtonBrush, to red when the
mouse is over the button.-->
<VisualState x:Name="MouseOver">
<Storyboard>
<ColorAnimation Storyboard.TargetName="ButtonBrush"
Storyboard.TargetProperty="Color" To="Red" />
</Storyboard>
</VisualState>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
<Grid.Background>
<SolidColorBrush x:Name="ButtonBrush" Color="Green"/>
</Grid.Background>
</Grid>
</ControlTemplate>