WeakEventManager.WriteLock Property
Definition
Important
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Establishes a write-lock on the underlying data table, and returns an IDisposable.
protected:
property IDisposable ^ WriteLock { IDisposable ^ get(); };
protected IDisposable WriteLock { get; }
member this.WriteLock : IDisposable
Protected ReadOnly Property WriteLock As IDisposable
Property Value
An object that can be used to establish a lock on the data table members and then be appropriately disposed with a using
construct.
Remarks
In derived classes, all modifications to the underlying data table should occur within a using (WriteLock) { ... }
clause. These modifications may be necessary if your class supports a more sophisticated AddListener
implementation that requires more data beyond the source
and the listener
, and uses the Item[] collection to store the extra information.