Edit

Share via


UIBezierPath.AddArc(CGPoint, nfloat, nfloat, nfloat, Boolean) Method

Definition

Adds the arc defined by the parameters.

[Foundation.Export("addArcWithCenter:radius:startAngle:endAngle:clockwise:")]
public virtual void AddArc (CoreGraphics.CGPoint center, nfloat radius, nfloat startAngle, nfloat endAngle, bool clockWise);
abstract member AddArc : CoreGraphics.CGPoint * nfloat * nfloat * nfloat * bool -> unit
override this.AddArc : CoreGraphics.CGPoint * nfloat * nfloat * nfloat * bool -> unit

Parameters

center
CGPoint
radius
nfloat
startAngle
nfloat
endAngle
nfloat
clockWise
Boolean
Attributes

Remarks

(More documentation for this node is coming)

This can be used from a background thread.

Applies to