Matrix3D.Inequality(Matrix3D, Matrix3D) Operator
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Compares two Matrix3D instances for inequality.
public:
static bool operator !=(Windows::UI::Xaml::Media::Media3D::Matrix3D matrix1, Windows::UI::Xaml::Media::Media3D::Matrix3D matrix2);
public static bool operator != (Windows.UI.Xaml.Media.Media3D.Matrix3D matrix1, Windows.UI.Xaml.Media.Media3D.Matrix3D matrix2);
static member op_Inequality : Windows.UI.Xaml.Media.Media3D.Matrix3D * Windows.UI.Xaml.Media.Media3D.Matrix3D -> bool
Public Shared Operator != (matrix1 As Matrix3D, matrix2 As Matrix3D) As Boolean
Parameters
- matrix1
- Matrix3D
The first matrix to compare.
- matrix2
- Matrix3D
The second matrix to compare.
Returns
true
if the matrices are different; otherwise, false
.
Remarks
This struct represents the .NET projection of the Windows Runtime (WinRT) Matrix3D
struct. For more information, see Matrix3D in the UWP API reference.
Applies to
Collaborate with us on GitHub
The source for this content can be found on GitHub, where you can also create and review issues and pull requests. For more information, see our contributor guide.