Note
Access to this page requires authorization. You can try signing in or changing directories.
Access to this page requires authorization. You can try changing directories.
Support for YMM embedded rounding has been removed from the Avx10v2 type.
Previous behavior
In previous .NET 10 Preview versions, the affected APIs in Avx10v2 were available.
New behavior
Starting in Preview 5, the affected APIs in Avx10v2 are removed and no longer available.
Version introduced
.NET 10 Preview 5
Type of breaking change
This change can affect binary compatibility and source compatibility.
Reason for change
Intel pivoted direction and now requires that AVX10.2 also implement AVX512. Since ZMM embedded rounding is always available, the YMM embedded rounding feature isn't necessary.
Recommended action
Because the hardware isn't yet available, no users should be affected by this change.
Affected APIs
System.Runtime.Intrinsics.X86.Avx10v2.ConvertToSByteWithSaturationAndZeroExtendToInt32
System.Runtime.Intrinsics.X86.Avx10v2.ConvertToByteWithSaturationAndZeroExtendToInt32
System.Runtime.Intrinsics.X86.Avx10v2.Add
System.Runtime.Intrinsics.X86.Avx10v2.Divide
System.Runtime.Intrinsics.X86.Avx10v2.Multiply
System.Runtime.Intrinsics.X86.Avx10v2.Scale
System.Runtime.Intrinsics.X86.Avx10v2.Sqrt
System.Runtime.Intrinsics.X86.Avx10v2.Subtract
System.Runtime.Intrinsics.X86.Avx10v2.ConvertToVector128Int32
System.Runtime.Intrinsics.X86.Avx10v2.ConvertToVector128Single
System.Runtime.Intrinsics.X86.Avx10v2.ConvertToVector128UInt32
System.Runtime.Intrinsics.X86.Avx10v2.ConvertToVector256Double
System.Runtime.Intrinsics.X86.Avx10v2.ConvertToVector256Int32
System.Runtime.Intrinsics.X86.Avx10v2.ConvertToVector256Int64
System.Runtime.Intrinsics.X86.Avx10v2.ConvertToVector256Single
System.Runtime.Intrinsics.X86.Avx10v2.ConvertToVector256UInt32
System.Runtime.Intrinsics.X86.Avx10v2.ConvertToVector256UInt64