SwipeView

Browse sample. Browse the sample

The .NET Multi-platform App UI (.NET MAUI) SwipeView is a container control that wraps around an item of content, and provides context menu items that are revealed by a swipe gesture:

Screenshot of SwipeView swipe items in a CollectionView.

Important

SwipeView is designed for touch interfaces. On Windows it can only be swiped in a touch interface and will not function with a pointer device such as a mouse.

SwipeView defines the following properties:

  • LeftItems, of type SwipeItems, which represents the swipe items that can be invoked when the control is swiped from the left side.
  • RightItems, of type SwipeItems, which represents the swipe items that can be invoked when the control is swiped from the right side.
  • TopItems, of type SwipeItems, which represents the swipe items that can be invoked when the control is swiped from the top down.
  • BottomItems, of type SwipeItems, which represents the swipe items that can be invoked when the control is swiped from the bottom up.
  • Threshold, of type double, which represents the number of device-independent units that trigger a swipe gesture to fully reveal swipe items.

These properties are backed by BindableProperty objects, which means that they can be targets of data bindings, and styled.

In addition, the SwipeView inherits the Content property from the ContentView class. The Content property is the content property of the SwipeView class, and therefore does not need to be explicitly set.

The SwipeView class also defines three events:

  • SwipeStarted is raised when a swipe starts. The SwipeStartedEventArgs object that accompanies this event has a SwipeDirection property, of type SwipeDirection.
  • SwipeChanging is raised as the swipe moves. The SwipeChangingEventArgs object that accompanies this event has a SwipeDirection property, of type SwipeDirection, and an Offset property of type double.
  • SwipeEnded is raised when a swipe ends. The SwipeEndedEventArgs object that accompanies this event has a SwipeDirection property, of type SwipeDirection, and an IsOpen property of type bool.

In addition, SwipeView includes Open and Close methods, which programmatically open and close the swipe items, respectively.

Note

SwipeView has a platform-specific on iOS and Android, that controls the transition that's used when opening a SwipeView. For more information, see SwipeView swipe transition Mode on iOS and SwipeView swipe transition mode on Android.

Create a SwipeView

A SwipeView must define the content that the SwipeView wraps around, and the swipe items that are revealed by the swipe gesture. The swipe items are one or more SwipeItem objects that are placed in one of the four SwipeView directional collections - LeftItems, RightItems, TopItems, or BottomItems.

The following example shows how to instantiate a SwipeView in XAML:

<SwipeView>
    <SwipeView.LeftItems>
        <SwipeItems>
            <SwipeItem Text="Favorite"
                       IconImageSource="favorite.png"
                       BackgroundColor="LightGreen"
                       Invoked="OnFavoriteSwipeItemInvoked" />
            <SwipeItem Text="Delete"
                       IconImageSource="delete.png"
                       BackgroundColor="LightPink"
                       Invoked="OnDeleteSwipeItemInvoked" />
        </SwipeItems>
    </SwipeView.LeftItems>
    <!-- Content -->
    <Grid HeightRequest="60"
          WidthRequest="300"
          BackgroundColor="LightGray">
        <Label Text="Swipe right"
               HorizontalOptions="Center"
               VerticalOptions="Center" />
    </Grid>
</SwipeView>

The equivalent C# code is:

// SwipeItems
SwipeItem favoriteSwipeItem = new SwipeItem
{
    Text = "Favorite",
    IconImageSource = "favorite.png",
    BackgroundColor = Colors.LightGreen
};
favoriteSwipeItem.Invoked += OnFavoriteSwipeItemInvoked;

SwipeItem deleteSwipeItem = new SwipeItem
{
    Text = "Delete",
    IconImageSource = "delete.png",
    BackgroundColor = Colors.LightPink
};
deleteSwipeItem.Invoked += OnDeleteSwipeItemInvoked;

List<SwipeItem> swipeItems = new List<SwipeItem>() { favoriteSwipeItem, deleteSwipeItem };

// SwipeView content
Grid grid = new Grid
{
    HeightRequest = 60,
    WidthRequest = 300,
    BackgroundColor = Colors.LightGray
};
grid.Add(new Label
{
    Text = "Swipe right",
    HorizontalOptions = LayoutOptions.Center,
    VerticalOptions = LayoutOptions.Center
});

SwipeView swipeView = new SwipeView
{
    LeftItems = new SwipeItems(swipeItems),
    Content = grid
};

In this example, the SwipeView content is a Grid that contains a Label:

Screenshot of SwipeView content.

The swipe items are used to perform actions on the SwipeView content, and are revealed when the control is swiped from the left side:

Screenshot of SwipeView swipe items.

By default, a swipe item is executed when it is tapped by the user. However, this behavior can be changed. For more information, see Swipe mode.

Once a swipe item has been executed the swipe items are hidden and the SwipeView content is re-displayed. However, this behavior can be changed. For more information, see Swipe behavior.

Note

Swipe content and swipe items can be placed inline, or defined as resources.

Swipe items

The LeftItems, RightItems, TopItems, and BottomItems collections are all of type SwipeItems. The SwipeItems class defines the following properties:

  • Mode, of type SwipeMode, which indicates the effect of a swipe interaction. For more information about swipe mode, see Swipe mode.
  • SwipeBehaviorOnInvoked, of type SwipeBehaviorOnInvoked, which indicates how a SwipeView behaves after a swipe item is invoked. For more information about swipe behavior, see Swipe behavior.

These properties are backed by BindableProperty objects, which means that they can be targets of data bindings, and styled.

Each swipe item is defined as a SwipeItem object that's placed into one of the four SwipeItems directional collections. The SwipeItem class derives from the MenuItem class, and adds the following members:

  • A BackgroundColor property, of type Color, that defines the background color of the swipe item. This property is backed by a bindable property.
  • An Invoked event, which is raised when the swipe item is executed.

Important

The MenuItem class defines several properties, including Command, CommandParameter, IconImageSource, and Text. These properties can be set on a SwipeItem object to define its appearance, and to define an ICommand that executes when the swipe item is invoked. For more information, see Display menu items.

The following example shows two SwipeItem objects in the LeftItems collection of a SwipeView:

<SwipeView>
    <SwipeView.LeftItems>
        <SwipeItems>
            <SwipeItem Text="Favorite"
                       IconImageSource="favorite.png"
                       BackgroundColor="LightGreen"
                       Invoked="OnFavoriteSwipeItemInvoked" />
            <SwipeItem Text="Delete"
                       IconImageSource="delete.png"
                       BackgroundColor="LightPink"
                       Invoked="OnDeleteSwipeItemInvoked" />
        </SwipeItems>
    </SwipeView.LeftItems>
    <!-- Content -->
</SwipeView>

The appearance of each SwipeItem is defined by a combination of the Text, IconImageSource, and BackgroundColor properties:

Screenshot of SwipeView swipe items.

When a SwipeItem is tapped, its Invoked event fires and is handled by its registered event handler. In addition, the MenuItem.Clicked event fires. Alternatively, the Command property can be set to an ICommand implementation that will be executed when the SwipeItem is invoked.

Note

When the appearance of a SwipeItem is defined only using the Text or IconImageSource properties, the content is always centered.

In addition to defining swipe items as SwipeItem objects, it's also possible to define custom swipe item views. For more information, see Custom swipe items.

Swipe direction

SwipeView supports four different swipe directions, with the swipe direction being defined by the directional SwipeItems collection the SwipeItem objects are added to. Each swipe direction can hold its own swipe items. For example, the following example shows a SwipeView whose swipe items depend on the swipe direction:

<SwipeView>
    <SwipeView.LeftItems>
        <SwipeItems>
            <SwipeItem Text="Delete"
                       IconImageSource="delete.png"
                       BackgroundColor="LightPink"
                       Command="{Binding DeleteCommand}" />
        </SwipeItems>
    </SwipeView.LeftItems>
    <SwipeView.RightItems>
        <SwipeItems>
            <SwipeItem Text="Favorite"
                       IconImageSource="favorite.png"
                       BackgroundColor="LightGreen"
                       Command="{Binding FavoriteCommand}" />
            <SwipeItem Text="Share"
                       IconImageSource="share.png"
                       BackgroundColor="LightYellow"
                       Command="{Binding ShareCommand}" />
        </SwipeItems>
    </SwipeView.RightItems>
    <!-- Content -->
</SwipeView>

In this example, the SwipeView content can be swiped right or left. Swiping to the right will show the Delete swipe item, while swiping to the left will show the Favorite and Share swipe items.

Warning

Only one instance of a directional SwipeItems collection can be set at a time on a SwipeView. Therefore, you cannot have two LeftItems definitions on a SwipeView.

The SwipeStarted, SwipeChanging, and SwipeEnded events report the swipe direction via the SwipeDirection property in the event arguments. This property is of type SwipeDirection, which is an enumeration consisting of four members:

  • Right indicates that a right swipe occurred.
  • Left indicates that a left swipe occurred.
  • Up indicates that an upwards swipe occurred.
  • Down indicates that a downwards swipe occurred.

Swipe threshold

SwipeView includes a Threshold property, of type double, which represents the number of device-independent units that trigger a swipe gesture to fully reveal swipe items.

The following example shows a SwipeView that sets the Threshold property:

<SwipeView Threshold="200">
    <SwipeView.LeftItems>
        <SwipeItems>
            <SwipeItem Text="Favorite"
                       IconImageSource="favorite.png"
                       BackgroundColor="LightGreen" />
        </SwipeItems>
    </SwipeView.LeftItems>
    <!-- Content -->
</SwipeView>

In this example, the SwipeView must be swiped for 200 device-independent units before the SwipeItem is fully revealed.

Swipe mode

The SwipeItems class has a Mode property, which indicates the effect of a swipe interaction. This property should be set to one of the SwipeMode enumeration members:

  • Reveal indicates that a swipe reveals the swipe items. This is the default value of the SwipeItems.Mode property.
  • Execute indicates that a swipe executes the swipe items.

In reveal mode, the user swipes a SwipeView to open a menu consisting of one or more swipe items, and must explicitly tap a swipe item to execute it. After the swipe item has been executed the swipe items are closed and the SwipeView content is re-displayed. In execute mode, the user swipes a SwipeView to open a menu consisting of one more swipe items, which are then automatically executed. Following execution, the swipe items are closed and the SwipeView content is re-displayed.

The following example shows a SwipeView configured to use execute mode:

<SwipeView>
    <SwipeView.LeftItems>
        <SwipeItems Mode="Execute">
            <SwipeItem Text="Delete"
                       IconImageSource="delete.png"
                       BackgroundColor="LightPink"
                       Command="{Binding DeleteCommand}" />
        </SwipeItems>
    </SwipeView.LeftItems>
    <!-- Content -->
</SwipeView>

In this example, the SwipeView content can be swiped right to reveal the swipe item, which is executed immediately. Following execution, the SwipeView content is re-displayed.

Swipe behavior

The SwipeItems class has a SwipeBehaviorOnInvoked property, which indicates how a SwipeView behaves after a swipe item is invoked. This property should be set to one of the SwipeBehaviorOnInvoked enumeration members:

  • Auto indicates that in reveal mode the SwipeView closes after a swipe item is invoked, and in execute mode the SwipeView remains open after a swipe item is invoked. This is the default value of the SwipeItems.SwipeBehaviorOnInvoked property.
  • Close indicates that the SwipeView closes after a swipe item is invoked.
  • RemainOpen indicates that the SwipeView remains open after a swipe item is invoked.

The following example shows a SwipeView configured to remain open after a swipe item is invoked:

<SwipeView>
    <SwipeView.LeftItems>
        <SwipeItems SwipeBehaviorOnInvoked="RemainOpen">
            <SwipeItem Text="Favorite"
                       IconImageSource="favorite.png"
                       BackgroundColor="LightGreen"
                       Invoked="OnFavoriteSwipeItemInvoked" />
            <SwipeItem Text="Delete"
                       IconImageSource="delete.png"
                       BackgroundColor="LightPink"
                       Invoked="OnDeleteSwipeItemInvoked" />
        </SwipeItems>
    </SwipeView.LeftItems>
    <!-- Content -->
</SwipeView>

Custom swipe items

Custom swipe items can be defined with the SwipeItemView type. The SwipeItemView class derives from the ContentView class, and adds the following properties:

  • Command, of type ICommand, which is executed when a swipe item is tapped.
  • CommandParameter, of type object, which is the parameter that's passed to the Command.

These properties are backed by BindableProperty objects, which means that they can be targets of data bindings, and styled.

The SwipeItemView class also defines an Invoked event that's raised when the item is tapped, after the Command is executed.

The following example shows a SwipeItemView object in the LeftItems collection of a SwipeView:

<SwipeView>
    <SwipeView.LeftItems>
        <SwipeItems>
            <SwipeItemView Command="{Binding CheckAnswerCommand}"
                           CommandParameter="{Binding Source={x:Reference resultEntry}, Path=Text}">
                <StackLayout Margin="10"
                             WidthRequest="300">
                    <Entry x:Name="resultEntry"
                           Placeholder="Enter answer"
                           HorizontalOptions="CenterAndExpand" />
                    <Label Text="Check"
                           FontAttributes="Bold"
                           HorizontalOptions="Center" />
                </StackLayout>
            </SwipeItemView>
        </SwipeItems>
    </SwipeView.LeftItems>
    <!-- Content -->
</SwipeView>

In this example, the SwipeItemView comprises a StackLayout containing an Entry and a Label. After the user enters input into the Entry, the rest of the SwipeViewItem can be tapped which executes the ICommand defined by the SwipeItemView.Command property.

Open and close a SwipeView programmatically

SwipeView includes Open and Close methods, which programmatically open and close the swipe items, respectively. By default, these methods will animate the SwipeView when its opened or closed.

The Open method requires an OpenSwipeItem argument, to specify the direction the SwipeView will be opened from. The OpenSwipeItem enumeration has four members:

  • LeftItems, which indicates that the SwipeView will be opened from the left, to reveal the swipe items in the LeftItems collection.
  • TopItems, which indicates that the SwipeView will be opened from the top, to reveal the swipe items in the TopItems collection.
  • RightItems, which indicates that the SwipeView will be opened from the right, to reveal the swipe items in the RightItems collection.
  • BottomItems, which indicates that the SwipeView will be opened from the bottom, to reveal the swipe items in the BottomItems collection.

In addition, the Open method also accepts an optional bool argument that defines whether the SwipeView will be animated when it opens.

Given a SwipeView named swipeView, the following example shows how to open a SwipeView to reveal the swipe items in the LeftItems collection:

swipeView.Open(OpenSwipeItem.LeftItems);

The swipeView can then be closed with the Close method:

swipeView.Close();

Note

The Close method also accepts an optional bool argument that defines whether the SwipeView will be animated when it closes.

Disable a SwipeView

An app may enter a state where swiping an item of content is not a valid operation. In such cases, the SwipeView can be disabled by setting its IsEnabled property to false. This will prevent users from being able to swipe content to reveal swipe items.

In addition, when defining the Command property of a SwipeItem or SwipeItemView, the CanExecute delegate of the ICommand can be specified to enable or disable the swipe item.