Advanced GameInput topics

The following topics cover a variety of intermediate and advanced use-cases for the GameInput API.

GameInput callbacks

Describes how to register callbacks for event-driven notifications.

GameInput work queues

Provides details about GameInput's internal asynchronous event handlers and how to manually schedule them.

Input Synchronization (Dynamic Latency Input)

How to reduce input latency by synchronizing input on supported devices.

Force Feedback

Provides an overview of GameInput's support for force feedback.

Keyboard and Mouse

Provides an overview of GameInput's support for keyboard and mouse input.

PIX Integration (NDA topic)Authorization required

How to enable information about input API usage to show up in PIX traces.

See also

GameInput fundamentals

GameInput API reference