Microsoft.Xbox.Wrappers.XGameSave.BlobData

Basic unit (file or blob) that can written to or read by the XGameSave wrappers.

Syntax

typedef std::vector<uint8_t> BlobData;

Remarks

The BlobData (blob) is the data saved by the game. It is always associated to a container that can hold multiple blobs.

Requirements

Header: xgamesavewrappers.hpp

Supported platforms: Windows, Xbox One family consoles and Xbox Series consoles

See also

Game Saves Simplified Wrapper
Provider::Load