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Step 4 - Integrate the GDK with your game

This section covers initializing the GDK and Xbox/PlayFab services and implementing required features and services. The following steps are required for all games in the Xbox ecosystem.

Using game engines with the GDK

The topics in the Integrate the GDK with your game section describe using the GDK C/C++ APIs directly to implement the required features and services. Depending on the engine you are using you may need to reference one of the engine guides from the GDK & game engines section for engine specific integration details such as using C# wrappers in the Unity Engine or using the online sub-system in Unreal Engine.