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Enumeration of valid GameInput device types.
Syntax
enum GameInputKind
{
GameInputKindUnknown = 0x00000000,
GameInputKindRawDeviceReport = 0x00000001,
GameInputKindControllerAxis = 0x00000002,
GameInputKindControllerButton = 0x00000004,
GameInputKindControllerSwitch = 0x00000008,
GameInputKindController = 0x0000000E,
GameInputKindKeyboard = 0x00000010,
GameInputKindMouse = 0x00000020,
GameInputKindSensors = 0x00000040,
GameInputKindArcadeStick = 0x00010000,
GameInputKindFlightStick = 0x00020000,
GameInputKindGamepad = 0x00040000,
GameInputKindRacingWheel = 0x00080000,
GameInputKindLighting = 0x00100000,
GameInputKindSystemButton = 0x00200000,
GameInputKindTouch = 0x00400000,
};
Constants
| Constant | Description |
|---|---|
| GameInputKindUnknown | Indicates an unknown input type. |
| GameInputKindRawDeviceReport | Indicates raw device report input. Use IGameInputReading::GetRawReport to get the raw report. |
| GameInputKindControllerAxis | Indicates controller input from sticks. |
| GameInputKindControllerButton | Indicates controller input from buttons. |
| GameInputKindControllerSwitch | Indicates controller input from switches. |
| GameInputKindController | Indicates a combination of axis, button, and switch inputs. |
| GameInputKindKeyboard | Indicates keyboard input. |
| GameInputKindMouse | Indicates mouse input. |
| GameInputKindSensors | Indicates sensor input. |
| GameInputKindArcadeStick | Indicates arcade stick input. |
| GameInputKindFlightStick | Indicates flight stick input. |
| GameInputKindGamepad | Indicates gamepad input. |
| GameInputKindRacingWheel | Indicates racing wheel input. |
| GameInputKindLighting | Indicates that the device has controllable lighting. This kind is output-only and never appears in readings. See IGameInputDevice::SetLightingColor. |
| GameInputKindSystemButton | Indicates system button input, such as the Guide and Share buttons. See IGameInputReading::GetSystemButtonState. |
| GameInputKindTouch | Indicates touch input. See IGameInputReading::GetTouchSurfaceState. |
Remarks
GameInputKind are flag values and can be combined to filter on multiple devices. Parameter for IGameInput_GetCurrentReading. Returned by IGameInputReading_GetInputKind. Returned by IGameInputDevice::GetSupportedInput.
Requirements
Header: GameInput.h
Input API Overview
GameInput
IGameInput_GetCurrentReading
IGameInputReading_GetInputKind
IGameInputDevice::GetSupportedInput
Version History
| Version | Changes |
|---|---|
| v4 | Added GameInputKindLighting (0x00100000), GameInputKindSystemButton (0x00200000), and GameInputKindTouch (0x00400000). |
| v3 | Removed GameInputKindUiNavigation (0x01000000). Re-introduced GameInputKindRawDeviceReport (0x00000001). |
| v2 | Added GameInputKindSensors (0x00000040). |
| v1 | Removed GameInputKindRawDeviceReport (0x00000001), GameInputKindTouch (0x00000100), and GameInputKindMotion (0x00001000). |
| v0 | Introduced. |
Appendix: Previous versions
v0
enum GameInputKind
{
GameInputKindUnknown = 0x00000000,
GameInputKindRawDeviceReport = 0x00000001,
GameInputKindControllerAxis = 0x00000002,
GameInputKindControllerButton = 0x00000004,
GameInputKindControllerSwitch = 0x00000008,
GameInputKindController = 0x0000000E,
GameInputKindKeyboard = 0x00000010,
GameInputKindMouse = 0x00000020,
GameInputKindTouch = 0x00000100,
GameInputKindMotion = 0x00001000,
GameInputKindArcadeStick = 0x00010000,
GameInputKindFlightStick = 0x00020000,
GameInputKindGamepad = 0x00040000,
GameInputKindRacingWheel = 0x00080000,
GameInputKindUiNavigation = 0x01000000,
};
v1
enum GameInputKind
{
GameInputKindUnknown = 0x00000000,
GameInputKindControllerAxis = 0x00000002,
GameInputKindControllerButton = 0x00000004,
GameInputKindControllerSwitch = 0x00000008,
GameInputKindController = 0x0000000E,
GameInputKindKeyboard = 0x00000010,
GameInputKindMouse = 0x00000020,
GameInputKindArcadeStick = 0x00010000,
GameInputKindFlightStick = 0x00020000,
GameInputKindGamepad = 0x00040000,
GameInputKindRacingWheel = 0x00080000,
GameInputKindUiNavigation = 0x01000000,
};
v2
enum GameInputKind
{
GameInputKindUnknown = 0x00000000,
GameInputKindControllerAxis = 0x00000002,
GameInputKindControllerButton = 0x00000004,
GameInputKindControllerSwitch = 0x00000008,
GameInputKindController = 0x0000000E,
GameInputKindKeyboard = 0x00000010,
GameInputKindMouse = 0x00000020,
GameInputKindSensors = 0x00000040,
GameInputKindArcadeStick = 0x00010000,
GameInputKindFlightStick = 0x00020000,
GameInputKindGamepad = 0x00040000,
GameInputKindRacingWheel = 0x00080000,
GameInputKindUiNavigation = 0x01000000,
};
v3
enum GameInputKind
{
GameInputKindUnknown = 0x00000000,
GameInputKindRawDeviceReport = 0x00000001,
GameInputKindControllerAxis = 0x00000002,
GameInputKindControllerButton = 0x00000004,
GameInputKindControllerSwitch = 0x00000008,
GameInputKindController = 0x0000000E,
GameInputKindKeyboard = 0x00000010,
GameInputKindMouse = 0x00000020,
GameInputKindSensors = 0x00000040,
GameInputKindArcadeStick = 0x00010000,
GameInputKindFlightStick = 0x00020000,
GameInputKindGamepad = 0x00040000,
GameInputKindRacingWheel = 0x00080000,
};