Note
Access to this page requires authorization. You can try signing in or changing directories.
Access to this page requires authorization. You can try changing directories.
Describes the current state of the controller.
Syntax
typedef struct XINPUT_GAMEPAD {
WORD wButtons;
BYTE bLeftTrigger;
BYTE bRightTrigger;
SHORT sThumbLX;
SHORT sThumbLY;
SHORT sThumbRX;
SHORT sThumbRY;
} XINPUT_GAMEPAD
Members
wButtons
Type: WORD
Bitmask of the device's digital buttons. A set bit indicates that the corresponding button is pressed.
Device button | Bitmask |
---|---|
XINPUT_GAMEPAD_DPAD_UP | 0x0001 |
XINPUT_GAMEPAD_DPAD_DOWN | 0x0002 |
XINPUT_GAMEPAD_DPAD_LEFT | 0x0004 |
XINPUT_GAMEPAD_DPAD_RIGHT | 0x0008 |
XINPUT_GAMEPAD_START | 0x0010 |
XINPUT_GAMEPAD_BACK | 0x0020 |
XINPUT_GAMEPAD_LEFT_THUMB | 0x0040 |
XINPUT_GAMEPAD_RIGHT_THUMB | 0x0080 |
XINPUT_GAMEPAD_LEFT_SHOULDER | 0x0100 |
XINPUT_GAMEPAD_RIGHT_SHOULDER | 0x0200 |
XINPUT_GAMEPAD_A | 0x1000 |
XINPUT_GAMEPAD_B | 0x2000 |
XINPUT_GAMEPAD_X | 0x4000 |
XINPUT_GAMEPAD_Y | 0x8000 |
Bits that are set but not defined above are reserved, and their state is undefined.
bLeftTrigger
Type: BYTE
The current value of the Left Trigger's analog control. The value is between 0 and 255.
bRightTrigger
Type: BYTE
The current value of the Right Trigger's analog control. The value is between 0 and 255.
sThumbLX
Type: SHORT
Left thumbstick's x-axis value. Each thumbstick axis member is a signed value that is between -32768 and 32767 and describes the position of the thumbstick. A value of 0 is centered, negative values signify down or to the left, and positive values signify up or to the right. The constants XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE and XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE can be used as positive and negative values for filtering a thumbstick input.
sThumbLY
Type: SHORT
Left thumbstick's y-axis value, which is between -32768 and 32767.
sThumbRX
Type: SHORT
Right thumbstick's x-axis value, which is between -32768 and 32767.
sThumbRY
Type: SHORT
Right thumbstick's y-axis value, which is between -32768 and 32767.
Remarks
This structure is used by the XINPUT_STATE structure during the polling for changes in the state of the controller.
The specific mapping of a button to a game function varies according to the game type.
The constant XINPUT_GAMEPAD_TRIGGER_THRESHOLD may be used as the value that bLeftTrigger and bRightTrigger must be greater than to register as pressed. This is optional but often desirable.
Requirements
Header: XInputOnGameInput.h
Supported platforms: Xbox One family consoles and Xbox Series consoles