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FMA Scenario Severities
View Xbox Requirements
Test Cases
064-01 Joining a Game Session from Outside the Game
Scenario | Severity | Platform |
---|---|---|
The user is flagged as "Joinable" within the Friends list for a short duration, such as during matchmaking (likely due to 2014 Multiplayer APIs and is not considered an issue) | Not Relevant (-4) | Xbox One, Xbox Series, Windows |
A private session can be joined by a user's friends (i.e. without requiring an invite), likely as this is intended to mean 'Friends only'. | Not Relevant (-4) | Xbox One, Xbox Series, Windows |
The title does not remove an Xbox profile from the game party when exiting the lobby/game session. | Not Relevant (-4) | Xbox One, Xbox Series, Windows |
No current scenario. | Very Minor (1) | |
No current scenario. | Minor (2) | |
No current scenario. | Moderate (6) | |
The title does not place a user into a joinable game session when joining through the Friends list. | Critical (12) | Xbox One, Xbox Series, Windows |
Where an in-game joinable session exists, a user cannot join that same session via the Xbox shell interface (Friends list). | Critical (12) | Xbox One, Xbox Series, Windows |
The title does not allow a user to join an open multiplayer session after accepting an invitation sent through the system shell. | Critical (12) | Xbox One, Xbox Series, Windows |
No current scenario. | Catastrophic (22) |
Notes
- Suggested probability of 4. Increase/decrease where it is felt appropriate to do so (e.g. depending on game area/mode)
- A session is considered "Joinable" if is listed as Joinable in the Friends list, or if it can be Joined within the title via a title feature. Examples of a "Joinable" session include: direct user to user parties, password protected experiences and/or private lobbies. Being able to invite a user does not necessarily mean a session is Joinable. Matchmaking sessions are not necessarily Joinable either. If it is not clear, check with PPM.
- Cross-platform PC<->Xbox sessions may be optionally supported by the title.
- Titles are not required to have users appear as joinable through the Xbox Shell interface when in a defined private session (i.e. a session that can only be joined by another user via game invitation). However, the title must allow users to send and receive a game invitation to a private session via the system shell in all scenarios.
- [Windows] As of May 2020, this test case is only applicable when a title supports cross play and shares a titleID with an Xbox variant.
064-02 Joining a Game Session from the Same Game
Scenario | Severity | Platform |
---|---|---|
The user is flagged as "Joinable" within the Friends list for a short duration, such as during matchmaking (likely due to 2014 Multiplayer APIs and is not considered an issue) | Not Relevant (-4) | Xbox One, Xbox Series, Windows |
A private session can be joined by a user's friends (i.e. without requiring an invite), likely as this is intended to mean 'Friends only'. | Not Relevant (-4) | Xbox One, Xbox Series, Windows |
No current scenario. | Very Minor (1) | Xbox One, Xbox Series, Windows |
The title prevents the user from re-joining a user's game session after leaving the session. | Minor (2) | Xbox One, Xbox Series, Windows |
No current scenario. | Moderate (6) | |
The title does not place a user into a joinable game session when joining through the Friends list. | Critical (12) | Xbox One, Xbox Series, Windows |
Where an in-game joinable session exists, a user cannot join that same session via the Xbox shell interface (Friends list). | Critical (12) | Xbox One, Xbox Series, Windows |
The title does not allow the user to send a game invitation through the system shell wherever an in-title game invitation can be sent. | Critical (12) | Xbox One, Xbox Series, Windows |
The title does not allow the user to join an open multiplayer session after accepting an invitation sent through the system shell. | Critical (12) | Xbox One, Xbox Series, Windows |
No current scenario. | Catastrophic (22) |
Notes
- Suggested probability of 4. Increase/decrease where it is felt appropriate to do so (e.g. depending on game area/mode)
- A session is considered "Joinable" if is listed as Joinable in the Friends list, or if it can be Joined within the title via a title feature. Examples of a "Joinable" session include: direct user to user parties, password protected experiences and/or private lobbies. Being able to invite a user does not necessarily mean a session is Joinable. Matchmaking sessions are not necessarily Joinable either. If it is not clear, check with PPM.
- Cross-platform PC<->Xbox sessions may be optionally supported by the title.
- Titles are not required to have users appear as joinable through the Xbox Shell interface when in a defined private session (i.e. a session that can only be joined by another user via game invitation). However, the title must allow users to send and receive a game invitation to a private session via the system shell in all scenarios.
- [Windows] As of May 2020, this test case is only applicable when a title supports cross play and shares a titleID with an Xbox variant.
064-05 Non-Joinable Game
Scenario | Severity | Platform |
---|---|---|
The user is flagged as "Joinable" within the Friends List for a short duration, such as during matchmaking (likely due to 2014 Multiplayer APIs and is not considered an issue) | Not Relevant (-4) | Xbox One, Xbox Series, Windows |
The title does not remove an Xbox profile from the game party when exiting the lobby/game session. | Not Relevant (-4) | Xbox One, Xbox Series, Windows |
No current scenario. | Very Minor (1) | |
The title displays an appropriate message informing the user the game cannot be joined but the message is displayed too briefly (e.g. one second or less on screen). | Minor (2) | Xbox One, Xbox Series, Windows |
When a user attempts to join a multiplayer session that is full, a message is displayed informing the user that the session cannot be joined but no reason is given. | Moderate (6) | Xbox One, Xbox Series, Windows |
When a user attempts to join a multiplayer session that is full, a message is not displayed or an incorrect/misleading message or reason is displayed. | Critical (12) | Xbox One, Xbox Series, Windows |
No current scenario. | Catastrophic (22) |
Notes
- Suggested probability of 4. Increase/decrease where it is felt appropriate to do so (e.g. depending on game area/mode)
- Cross-platform PC<->Xbox sessions may be optionally supported by the title.
- [Windows] As of May 2020, this test case is only applicable when a title supports cross play and shares a titleID with an Xbox variant.