PFAuthenticationLoginWithSteamIdRequest

PFAuthenticationLoginWithSteamIdRequest data model. If this is the first time a user has signed in with the Steam ID and CreateAccount is set to true, a new PlayFab account will be created and linked to the Steam account. In this case, no email or username will be associated with the PlayFab account. Otherwise, if no PlayFab account is linked to the Steam account, an error indicating this will be returned, so that the title can guide the user through creation of a PlayFab account. Steam users that are not logged into the Steam Client app will only have their Steam username synced, other data, such as currency and country will not be available until they login while the Client is open.

Syntax

typedef struct PFAuthenticationLoginWithSteamIdRequest {  
    bool createAccount;  
    PFStringDictionaryEntry const* customTags;  
    uint32_t customTagsCount;  
    PFGetPlayerCombinedInfoRequestParams const* infoRequestParameters;  
    const char* steamId;  
} PFAuthenticationLoginWithSteamIdRequest;  

Members

createAccount   bool

Automatically create a PlayFab account if one is not currently linked to this ID.

customTags   PFStringDictionaryEntry const*
may be nullptr

(Optional) The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.).

customTagsCount   uint32_t

Count of customTags

infoRequestParameters   PFGetPlayerCombinedInfoRequestParams const*
may be nullptr

(Optional) Flags for which pieces of info to return for the user.

steamId   const char*
is null-terminated

Unique Steam identifier for a user.

Requirements

Header: PFAuthenticationTypes.h

See also

PFAuthenticationTypes members