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PFGroupsAcceptGroupInvitationAsync

Accepts an invitation to join a group

Syntax

HRESULT PFGroupsAcceptGroupInvitationAsync(  
    PFEntityHandle entityHandle,  
    const PFGroupsAcceptGroupInvitationRequest* request,  
    XAsyncBlock* async  
)  

Parameters

entityHandle   PFEntityHandle

PFEntityHandle to use for authentication.

request   PFGroupsAcceptGroupInvitationRequest*

Populated request object.

async   XAsyncBlock*
Inout

XAsyncBlock for the async operation.

Return value

Type: HRESULT

Result code for this API operation.

Remarks

This API is available on all platforms. Accepts an outstanding invitation to join the group if the invited entity is not blocked by the group. Only the invited entity or a parent in its chain (e.g. title) may accept the invitation on the invited entity's behalf. Nothing is returned in the case of success. See also GroupInviteToGroupAsync, GroupListGroupInvitationsAsync, GroupListMembershipOpportunitiesAsync, GroupRemoveGroupInvitationAsync. Call XAsyncGetStatus to get the status of the operation. If the service call is unsuccessful, the async result will be E_PF_ENTITY_BLOCKED_BY_GROUP, E_PF_ENTITY_IS_ALREADY_MEMBER, E_PF_GROUP_INVITATION_NOT_FOUND, E_PF_ROLE_DOES_NOT_EXIST or any of the global PlayFab Service errors. See doc page "Handling PlayFab Errors" for more details on error handling.

Requirements

Header: PFGroups.h

See also

PFGroups members