PFLobbyCreateAndClaimServerLobbyCompletedStateChange

Information specific to the CreateAndClaimServerLobbyCompleted type of state change.

Syntax

struct PFLobbyCreateAndClaimServerLobbyCompletedStateChange : PFLobbyStateChange {  
    HRESULT result;  
    void* asyncContext;  
    PFLobbyHandle lobby;  
}  

Members

result   HRESULT

Indicates the result of the CreateAndClaimServerLobby operation.

The human-readable form of this result can be retrieved via PFMultiplayerGetErrorMessage().

asyncContext   void*

The async context provided to the call associated with this state change.

lobby   PFLobbyHandle
must not be null

The lobby that was created and joined.

Remarks

To use this feature, you must define PFMULTIPLAYER_INCLUDE_SERVER_APIS before including PFLobby.h.

Requirements

Header: PFLobby.h

See also

PFLobby members