PartyDataBuffersReturnedStateChange
Information specific to the DataBuffersReturned type of state change.
Syntax
struct PartyDataBuffersReturnedStateChange : PartyStateChange {
PartyNetwork* network;
PartyLocalEndpoint* localSenderEndpoint;
uint32_t dataBufferCount;
const PartyDataBuffer* dataBuffers;
void* messageIdentifier;
}
Members
network
PartyNetwork*
The network on which the message was sent.
localSenderEndpoint
PartyLocalEndpoint*
The local endpoint used to send the message.
dataBufferCount
uint32_t
The number of data buffers.
dataBuffers
const PartyDataBuffer*
array of size dataBufferCount
The data buffers.
messageIdentifier
void*
The message identifier provided to the call associated with this state change.
Remarks
This state change is only returned if the corresponding call to PartyLocalEndpoint::SendMessage() included the PartySendMessageOptions::DontCopyDataBuffers option. This state change is returned once the data buffers passed with this call are no longer in use by the library.
Requirements
Header: Party.h
See also
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