PartyXblLoginToPlayFabCompletedStateChange
Information specific to the LoginToPlayFabCompleted type of state change.
Syntax
struct PartyXblLoginToPlayFabCompletedStateChange : PartyXblStateChange {
PartyXblStateChangeResult result;
PartyError errorDetail;
PartyXblLocalChatUser* localChatUser;
void* asyncIdentifier;
PartyString entityId;
PartyString titlePlayerEntityToken;
time_t expirationTime;
}
Members
result
PartyXblStateChangeResult
Indicates that the login operation succeeded or the reason that it failed.
errorDetail
PartyError
A diagnostic value providing additional troubleshooting information regarding any potential error condition.
localChatUser
PartyXblLocalChatUser*
The local chat user who was logged in to PlayFab.
asyncIdentifier
void*
The async identifier provided to the call associated with this state change.
entityId
PartyString
The PlayFab Entity Id associated with the local chat user's Xbox Live identity.
titlePlayerEntityToken
PartyString
The PlayFab Entity Token associated with the local chat user's Xbox Live identity.
expirationTime
time_t
The timestamp describing when this token expires.
When the token is nearing the expiration time or if the token has expired due to the application being in a dormant state for an extended time, a new token should be obtained by calling PartyXblManager::LoginToPlayFab().
Requirements
Header: PartyXboxLive.h