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PlayFab Release Notes 2018

181218

Date: December 18, 2018

XPlatCppSdk specific changes

  • XPlatCppSdk -SDK Breaking Change : Updated the folder structure for the XPlatCppSdk repo. If you're using the SDK with project references, an update to vcxproj files path would be required.
    • Adding Xbox support to the XPlatCppSdk. Refer to the C++ quickstart for Xbox.
    • New API
    • Added PlayFabEventApi to support Heavyweight (low throughput) and Lightweight (high throughput) custom events.

UnrealMarketplacePlugin specific changes

181204

Date: December 4, 2018

XPlatCppSDK specific changes

  • XPlatCppSDK
    • Added support to build external dependencies.
    • Updated NuGet composition. This isn't a breaking change. Added binaries for the external dependencies to the NuGet and updated the properties sheet.
    • Bug fixes for QoSAPI.

CSharpSDK specific changes

  • CSharpSDK
    • Added .NET Standard 1.1/2.0 (plus .NET Core) support.
    • Updated NuGet composition. The package now contains binaries for .NET Standard 1.1/2.0 and portables also.
    • Migrated VS project files to VS 2017 standard.

UnitySDK specific changes

  • UnitySDK
    • SDK Breaking Change: The SimpleGet success callback signature has changed, and now must accept a new single parameter of a byte[].
    • Added SimplePost.

181105

Date: November 5, 2018

API changes

  • PlayFab now supports login and account-linking with OpenID.
  • More XboxLive ID support, and enabling Xbox login via server.

In preparation for wider release of the service, we're rolling out PlayFab Multiplayer Servers 2.0 APIs. See PlayFab Multiplayer Servers 2.0 (Thunderhead) for more information

181001

Date: October 1, 2018

API changes

  • Various deprecations took effect, and we removed those elements from SDKs and documentation.
    • Hid some Admin API methods related to unreleased features.
    • server.DeleteUsers deprecation has taken effect.
    • A field deprecation for ServerHostname, spread across various matchmaking related calls in admin, client, matchmaker, and server APIs has taken effect. ServerIPV4Address is the replacement.

UnitySDK changes

  • Minor fixes/improvements to ScreenTime analytics.

All SDKs

  • The automated-build branch structure for GitHub repos is changing.
    • The normal customer facing branches, "versioned" and "master" are unchanged.

180924

Date: September 24, 2018

API changes

180917

Date: September 17, 2018

API changes

180906

Date: September 6, 2018

New API

  • Localization

New PlayStream event documentation

180829

Date: August 29, 2018

API changes

  • renaming Entity.TypeString to Entity.Type.
  • renaming EmptyResult to [EmptyResponse].(xref:titleid.playfabapi.com.groups.groups.removemembers#emptyresponse)
  • Renamed most Authentication function calls like GameServer to MutliplayerServer.
  • Admin.GetUserAccountInfo has more detailed platform information.

Objective C specific changes

  • Various bug fixes and refactors.
  • Changing AttributeInstallRequest to be API-specific.

Unreal Engine specific changes

  • Adding in UE marketplace plugin to SDK generator.

180809

Date: August 9, 2018

API group changes

  • We've separated the Entity API Group into multiple new API Groups.
  • This is a big SDK breaking change for anybody using the former Entity API.
  • See our Upgrade Guide!
  • (Note: the links for blog and upgrade guide may not work yet, they're almost done.)

API changes

Unreal (multiple SDKs) Specific Changes

  • Minor updates to both SDKs/plugins leading to a final merge to the Marketplace plugin. (Coming soon!)

PythonSDK! specific changes

UnitySDK and CSharpSDK specific changes

  • UnitySDK and CSharpSDK
    • Added a new structure called Plugin Manager. For now, this is just a foundation for future changes. We marked some old function signatures as obsolete, and you should update them. (No breaking changes though).
    • Found and resolved multiple issues with HTTPS.Put, which makes Entity Files more accessible on more platforms.
    • Bug fixes in the ScreenTime feature.

180716

Date: July 16, 2018

UnitySDK changes

  • UnitySDK
    • Fixed minor issues with ScreenTime under some rare circumstances.

CSharpSDK changes

180710

Date: July 10, 2018

Unity hotfix release

  • Further refinements and optimizations to the ScreenTime events.

180709

Date: July 9, 2018

Hotfix release

  • Fixing some minor issues with last week's deployments.
  • Everything in last week's release notes should now work as promised.

180706

Date: July 6, 2018

API changes

UnitySdDK specific changes

  • UnitySdDK
    • Screen time tracking, described in the previous release is no longer Beta-only.

180705

Date: July 5, 2018

API changes

New PythonSDK! changes

UnitySDK changes

  • UnitySDK
    • Wrapped some utilities in a namespace to avoid 3rd party conflicts.
    • Editor Extensions should misbehave less, and display fewer warnings.
    • New Feature - read our Sessions tutorial.

JavaScriptSDK changes

  • JavaScriptSDK
    • customData relay parameter should now work for Login functions.

XPlatCppSDK specific changes

180618

Date: June 18, 2018

API changes

  • Added new error codes in various API methods.
  • Multiple entity-related PlayStream events now describe their EntityLineage.

180528

Date: May 28, 2018

API changes

180514

Date: May 14, 2018

XPlatCppSDK specific changes

180507

Date: May 7, 2018

API changes

UnitySDK specific changes

  • UnitySDK
    • Improved HttpWebRequest certificate validation security.
    • No longer default to ignoring all certificates.
    • Customers are expected to implement their own certificate validation, or call PlayFab.Internal.PlayFabWebRequest.SkipCertificateValidation().

WindowsSdk specific changes

  • Fixed hundreds of Level 4 warnings.
  • Corrected the version number published in PlayFabSettings.cpp.
  • Most previous versions have all had the wrong version number embedded in-code, and in call headers.

Created XPlatCppSDK

  • XPlatCppSDK
    • Currently in beta.
    • Built using Windows SDK as a template.
    • May become a replacement to Windows SDK (At least several months away).
    • Upgrade should require almost no breaking changes.
    • Some cpprestsdk strings should be converted to std::string.
    • Converted some web::json::value types to json::value.
    • timestamps aren't fully tested in Linux.
    • NuGet package
    • Uses lighter weight dependencies
    • Specifically jsoncpp and curl, rather than cpprestsdk.
    • Uses std::string everywhere, rather than a mix of two string types.
    • Adds Linux Support.

180414

Date: April 14, 2018

UnrealCppSdk HotFix: (UPDATED : This SDK is deprecated. For the new unreal SDK, see UnrealMarketplaceSDK)

  • Issues were discovered in the Entity API release for UnrealCppSdk. These are hot fixed, and the Entity API should now work as expected.

180409

Date: April 9, 2018

API changes

UnitySDK specific changes

  • UnitySDK
    • Performance improvement for default HTTP settings (UnityWWW), for long-running processes.

180403

Date: April 3, 2018

Unreal SDKs updated to support v4.17 through 4.19

  • Removing support for UE 4.14 through 4.16 (Update!)

180329

Date: March 29, 2018

Unreal SDKs updated to support Entity APIs

  • Sorry for the delay!
  • This release still targets UE 4.17, and not 4.18 or 4.19. We're in-progress working on updating versions.

180316

Date: March 16, 2018

API changes

  • Entities! Blog! Quickstart Guide!
  • All Client login methods return Entity credentials if request.LoginTitlePlayerAccountEntity is set to true.
  • Guilds! Blog! Guide!
  • Error Codes for many API methods updated for accuracy (Dozens!).

New API methods

Most SDKs updated to support Entity APIs

180213

Date: February 13, 2018

API changes

  • SendAccountRecoveryEmail now supports custom account recovery email templates when a custom account recovery email template ID is passed in with the request parameters.
  • All Client Login Mechanisms can now optionally return Entity API credentials. (This is part of a coming-soon feature.)

UnitySDK specific changes

  • UnitySDK
    • We're dropping support for older Unity versions, see our blog post.
    • Build files are now published using Unity version 2017.3.0f3.

180131

Date: January 31, 2018

JavaSDK changes

  • JavaSDK
    • Java is now published to Maven.

180129

Date: January 29, 2018

UnitySDK specific changes

  • UnitySDK
    • Fixing issues with compression.
    • It should be safe to re-enable compression for all versions and all platforms.

180123

Date: January 23, 2018

UnitySDK hotfix

  • UnitySDK
    • PlayFab UnitySDK had an issue with Unity version 2017.1.
    • See the forum post for details.
    • We resolved this. PlayFab UnitySDK should work for all versions again.

180122

Date: January 22, 2018

API documentation update

  • Error codes updated on many API methods.

CSharpSDK and UnitySDK specific changes

  • CSharpSDK and UnitySDK
    • Adding a PlayFabException class, so that it's easier to catch PlayFab specific exceptions.

NodeSDK specific changes

  • NodeSDK
    • SDK Breaking Change: Require syntax for NodeSDK NPM package changed.
    • Major upgrade focused on NPM package.
    • Formerly require statements didn't follow the NPM convention, requiring multiple nonstandard require statements.
    • Now it requires a single require statement, and follows NPM conventions.
    • Major version number changed, this release is now 2.0.
    • 1.x to 2.x Upgrade Guide.

CloudScript example

  • Added TypeScript definitions for the API Error exceptions.

180103

Date: January 3, 2018

LuaSDK specific updates

  • LuaSDK/Defold/Corona
    • Bug fix update.
    • Some platforms were producing a malformed URL that couldn't be resolved.

180102

Date: January 2, 2018

UnitySDK specific updates

  • UnitySDK
    • Bug fix update.
    • To avoid an issue with response headers, compression should be disabled for all device builds. This update makes that possible.
    • Alternately, switching to Web Request will also avoid the issue.
    • Added a new HTTP option for Unity versions > 2017.