Share via


Production, Shipping, and Publishing

Get your game into the hands of your fans, reviewers, and new customers. Make your game available to a small audience before launch for early testing and feedback. Engage your players and extend your game lifecycle by releasing additional content after the initial launch.

Scenarios

Scenario Description Solutions
Publish to Xbox Store TBD
Publish to Windows Store TBD
Content Update Delivery TBD
Cross-Platform Publishing TBD
Game file & asset management Store & retrieve game files on high speed, high availability infrastructure. PlayFab CDN
Game Keys TBD

Developer Resources