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Creating a Firefight Maps Mod Package

You can add Firefight maps to your mod package.

Note

The number of Firefight maps that you can add to a mod package is not limited.

To do this:

  1. In the MOD Info Editor tab of the mod package, click CREATE in the Firefight Maps section.

    View of the Mod Info Editor with buttons for Campaign, Spartan Ops, Background Videos, Multiplayer Maps, and Firefight Maps. There is an arrow pointing to the Firefight Maps Add button.

    Fig 1. View of the Firefight Maps button in the Mod Info Editor.

  2. This will open the new Map tab where you can specify properties of the multiplayer map that will be added to your mod package. Adding a map is performed in a unified way, see Specifying Properties of a Map. Along with regular properties that are the same for maps of all types, your Map tab will also contain additional properties actually for Firefight maps only, see Fireight Map properties. After the properties of the map are saved in the <name_of_scenario>.json file within the firefight subfolder, this map will appear in the list within the Firefight Maps section.

    View of the Firefight Maps currently included with buttons for Edit, Add, and Remove.

    Fig 2. View of the Firefight Maps currently included.

    Note

    If you add multiple maps to the list, you can change their order using up and down arrows displayed next to the list. (Currently, they are in development and can be displayed not for all lists.)

    After a multiplayer map, if necessary, you can edit its properties. To do that, select it in the list and click EDIT. Or, you can remove the map from the mod package by selecting it and clicking REMOVE. To add another map to the mod package, click ADD again and repeat the procedure for it.

  3. To save your changes, select File > Save or File > Save All from the main menu of Excession.