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Transparence Coefficient

Turns "transparence" lighting on and off. Transparence lighting uses reversed surface normals, so it lights through the model.

  • 0.0 = no effect

  • 1.0 = transparence lighting as strong as the diffuse lighting.

An object that has a transparence coefficient set to a value of zero point one.

Figure 1 - transparence_coefficient: 0.1

An object that has a transparence coefficient set to a value of zero point five.

Figure 2 - transparence_coefficient: 0.5

An object that has a transparence coefficient set to a value of one.

Figure 3 - transparence_coefficient: 1

An object that has a transparence coefficient set to a value of two.

Figure 4 - transparence_coefficient: 2