StatefulUpdate interface

Stateful profile meaning that the machines will be returned to the pool after running a job.

Extends

Properties

gracePeriodTimeSpan

How long should the machine be kept around after it ran a workload when there are no stand-by agents. The maximum is one week.

kind

Polymorphic discriminator, which specifies the different types this object can be

maxAgentLifetime

How long should stateful machines be kept around. The maximum is one week.

Inherited Properties

resourcePredictions

Defines pool buffer/stand-by agents.

resourcePredictionsProfile

Defines how the pool buffer/stand-by agents is provided.

Property Details

gracePeriodTimeSpan

How long should the machine be kept around after it ran a workload when there are no stand-by agents. The maximum is one week.

gracePeriodTimeSpan?: string

Property Value

string

kind

Polymorphic discriminator, which specifies the different types this object can be

kind: "Stateful"

Property Value

"Stateful"

maxAgentLifetime

How long should stateful machines be kept around. The maximum is one week.

maxAgentLifetime?: string

Property Value

string

Inherited Property Details

resourcePredictions

Defines pool buffer/stand-by agents.

resourcePredictions?: Record<string, unknown>

Property Value

Record<string, unknown>

Inherited From AgentProfileUpdate.resourcePredictions

resourcePredictionsProfile

Defines how the pool buffer/stand-by agents is provided.

resourcePredictionsProfile?: ResourcePredictionsProfileUpdateUnion

Property Value

Inherited From AgentProfileUpdate.resourcePredictionsProfile