MachineNetworkProperties interface
The network properties of the machine
Properties
| enable |
Whether the machine is allocated its own public IP. Some scenarios may require the machine to receive their own dedicated public IP addresses. A common scenario is for gaming workloads, where a console needs to make a direct connection to a cloud virtual machine to minimize hops. The default is false. |
| ip |
IPv4, IPv6 addresses of the machine NOTE: This property will not be serialized. It can only be populated by the server. |
| node |
The public IP prefix ID which VM node should use IPs from. This is of the form: /subscriptions/{subscriptionId}/resourceGroups/{resourceGroupName}/providers/Microsoft.Network/publicIPPrefixes/{publicIPPrefixName} |
| node |
IPTags of instance-level public IPs. |
| pod |
The ID of the subnet which pods will join when launched. If omitted, pod IPs are statically assigned on the node subnet (see vnetSubnetID for more details). This is of the form: /subscriptions/{subscriptionId}/resourceGroups/{resourceGroupName}/providers/Microsoft.Network/virtualNetworks/{virtualNetworkName}/subnets/{subnetName} |
| vnet |
The ID of the subnet which node and optionally pods will join on startup. If this is not specified, a VNET and subnet will be generated and used. If no podSubnetID is specified, this applies to nodes and pods, otherwise it applies to just nodes. This is of the form: /subscriptions/{subscriptionId}/resourceGroups/{resourceGroupName}/providers/Microsoft.Network/virtualNetworks/{virtualNetworkName}/subnets/{subnetName} |
Property Details
enableNodePublicIP
Whether the machine is allocated its own public IP. Some scenarios may require the machine to receive their own dedicated public IP addresses. A common scenario is for gaming workloads, where a console needs to make a direct connection to a cloud virtual machine to minimize hops. The default is false.
enableNodePublicIP?: boolean
Property Value
boolean
ipAddresses
IPv4, IPv6 addresses of the machine NOTE: This property will not be serialized. It can only be populated by the server.
ipAddresses?: MachineIpAddress[]
Property Value
nodePublicIPPrefixID
The public IP prefix ID which VM node should use IPs from. This is of the form: /subscriptions/{subscriptionId}/resourceGroups/{resourceGroupName}/providers/Microsoft.Network/publicIPPrefixes/{publicIPPrefixName}
nodePublicIPPrefixID?: string
Property Value
string
nodePublicIPTags
podSubnetID
The ID of the subnet which pods will join when launched. If omitted, pod IPs are statically assigned on the node subnet (see vnetSubnetID for more details). This is of the form: /subscriptions/{subscriptionId}/resourceGroups/{resourceGroupName}/providers/Microsoft.Network/virtualNetworks/{virtualNetworkName}/subnets/{subnetName}
podSubnetID?: string
Property Value
string
vnetSubnetID
The ID of the subnet which node and optionally pods will join on startup. If this is not specified, a VNET and subnet will be generated and used. If no podSubnetID is specified, this applies to nodes and pods, otherwise it applies to just nodes. This is of the form: /subscriptions/{subscriptionId}/resourceGroups/{resourceGroupName}/providers/Microsoft.Network/virtualNetworks/{virtualNetworkName}/subnets/{subnetName}
vnetSubnetID?: string
Property Value
string