Edit

Primitives Tool

Use the Primitives tool to preview and place large geometric shapes made from blocks. You can create cuboids, ellipsoids, cylinders, cones, and pyramids, and then adjust their dimensions, rotation, fill, and placement before adding them to the world.

Place a primitive

  1. Select the block you want to use from the hotbar or Block Picker.
  2. Select Primitives from the tool rail.
  3. Choose a Shape and configure its dimensions.
  4. Optional: Configure rotation, a hollow shell and its thickness, or block filters.
  5. Move the preview with the cursor. Left-click to anchor it, and then use the move gizmo or keyboard nudges to position it precisely.
  6. Select Place Blocks or press Enter.

Large shapes are generated and placed over time. A progress dialog appears while the operation is running, and you can cancel the operation from the dialog.

Tip

Press Esc or Delete to release an anchored preview without placing it.

Shape limits

Primitives can contain up to 5,000,000 blocks. Dimension controls also have these limits:

Shape Maximum dimensions
Cuboid 256 blocks per side
Ellipsoid 256-block radius
Cylinder 256-block radius and 128-block height
Cone 256-block radius and 128-block height
Pyramid 256-block base sides and 128-block height

If the configured shape exceeds the total block limit, reduce one or more dimensions before placing it.

Keyboard shortcuts

These shortcuts work while the Primitives tool is active:

Command Shortcut
Place primitive Enter
Cancel anchored placement Esc or Delete
Nudge forward, back, left, or right Arrow keys
Nudge up or down Page Up or Page Down

For the full list of Editor shortcuts, see Editor Hotkeys.