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Noise parameters used to drive mountain terrain generation in Overworld.
Minecraft Mountain Parameters Biome Properties
Name | Default Value | Type | Description | Example Values |
---|---|---|---|---|
east_slopes | not set | Boolean true/false | Enable for east-facing slopes | |
material | not set | Object | Block type use as steep material | |
north_slopes | not set | Boolean true/false | Enable for north-facing slopes | |
south_slopes | not set | Boolean true/false | Enable for south-facing slopes | |
steep_material_adjustment | not set | Steep Material Adjustment item | Defines surface material for steep slopes | |
top_slide | not set | Top Slide item | Controls the density tapering that happens at the top of the world to prevent terrain from reaching too high | |
west_slopes | not set | Boolean true/false | Enable for west-facing slopes |
Steep Material Adjustment item type
Defines surface material for steep slopes.
Mountain Parameters - Steep Material Adjustment Settings Properties
Name | Default Value | Type | Description | Example Values |
---|---|---|---|---|
east_slopes | not set | Boolean true/false | Enable for east-facing slopes | |
material | not set | Object | Block type use as steep material | |
north_slopes | not set | Boolean true/false | Enable for north-facing slopes | |
south_slopes | not set | Boolean true/false | Enable for south-facing slopes | |
west_slopes | not set | Boolean true/false | Enable for west-facing slopes |
Top Slide item type
Controls the density tapering that happens at the top of the world to prevent terrain from reaching too high.
Mountain Parameters - Top Slide Settings Properties
Name | Default Value | Type | Description | Example Values |
---|---|---|---|---|
enabled | not set | Boolean true/false | If false, top slide will be disabled. If true, other parameters will be taken into account. |