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Specify fine-detail changes to blocks used in terrain generation (based on a noise function).
Biome Surface Material Adjustments Properties
| Name | Default Value | Type | Description |
|---|---|---|---|
| adjustments | not set | Array of Adjustments items | All adjustments that match the column's noise values will be applied in the order listed. |
Adjustments
An adjustment to generated terrain, replacing blocks based on the specified settings.
Surface Material Adjustments - Surface Adjustment Settings Properties
JSON path: adjustments
| Name | Default Value | Type | Description |
|---|---|---|---|
| height_range | not set | Decimal number | Defines a range of noise values [min, max] for which this adjustment should be applied. Value must have at least 2 items. Value must have at most 2 items. |
| height_range (as Boolean true/false) | not set | Boolean true/false | |
| height_range (as String) | not set | String | |
| materials | not set | Materials item | The specific blocks used for this surface adjustment |
| noise_frequency_scale | not set | Decimal number | The scale to multiply by the position when accessing the noise value for the material adjustments. |
| noise_range | not set | Array of numbers | Defines a range of noise values [min, max] for which this adjustment should be applied. Value must have at least 2 items. Value must have at most 2 items. |
Materials
The specific blocks used for this surface adjustment.
Surface Material Adjustments - Surface Adjustment Materials Settings Properties
JSON path: adjustments > materials
| Name | Default Value | Type | Description |
|---|---|---|---|
| foundation_material | not set | String | Controls the block type used deep underground in this biome when this adjustment is active. |
| foundation_material (Foundation Material) | not set | Foundation Material (Foundation Material) item | |
| mid_material | not set | String | Controls the block type used in a layer below the surface of this biome when this adjustment is active. |
| mid_material (Mid Material) | not set | Mid Material (Mid Material) item | |
| sea_floor_material | not set | String | Controls the block type used as a floor for bodies of water in this biome when this adjustment is active. |
| sea_floor_material (Sea Floor Material) | not set | Sea Floor Material (Sea Floor Material) item | |
| sea_material | not set | String | Controls the block type used in the bodies of water in this biome when this adjustment is active. |
| sea_material (Sea Material) | not set | Sea Material (Sea Material) item | |
| top_material | not set | String | Controls the block type used for the surface of this biome when this adjustment is active. |
| top_material (Top Material) | not set | Top Material (Top Material) item |
Foundation Material (Foundation Material)
Foundation Material Properties
JSON path: adjustments > materials > foundation_material
| Name | Default Value | Type | Description |
|---|---|---|---|
| name | not set | Object | Name of the block |
| states | {} | Keyed set of numbers | Contains members named after each state, with boolean, integer, or string values. |
| states (as Keyed collection of boolean values) | not set | Keyed collection of boolean values | |
| states (as Keyed set of strings) | not set | Keyed set of strings |
Mid Material (Mid Material)
Same structure as Foundation Material (Foundation Material).
Sea Floor Material (Sea Floor Material)
Same structure as Foundation Material (Foundation Material).
Sea Material (Sea Material)
Same structure as Foundation Material (Foundation Material).
Top Material (Top Material)
Same structure as Foundation Material (Foundation Material).