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Specify fine-detail changes to blocks used in terrain generation (based on a noise function).
Minecraft Surface Material Adjustments Biome Properties
Name | Default Value | Type | Description | Example Values |
---|---|---|---|---|
adjustments | not set | Array of Adjustments items | All adjustments that match the column's noise values will be applied in the order listed. | |
foundation_material | not set | Object | Controls the block type used deep underground in this biome when this adjustment is active. | |
mid_material | not set | Object | Controls the block type used in a layer below the surface of this biome when this adjustment is active. | |
sea_floor_material | not set | Object | Controls the block type used as a floor for bodies of water in this biome when this adjustment is active. | |
sea_material | not set | Object | Controls the block type used in the bodies of water in this biome when this adjustment is active. | |
top_material | not set | Object | Controls the block type used for the surface of this biome when this adjustment is active. |
Adjustments item type
An adjustment to generated terrain, replacing blocks based on the specified settings.
Surface Material Adjustments - Surface Adjustment Settings Properties
Name | Default Value | Type | Description | Example Values |
---|---|---|---|---|
height_range | not set | Decimal number | Defines a range of noise values [min, max] for which this adjustment should be applied. Value must have at least 2 items. Value must have at most 2 items. | |
height_range (Alternate 1) | not set | Boolean true/false | ||
height_range (Alternate 2) | not set | String | ||
materials | not set | Materials item | The specific blocks used for this surface adjustment | |
noise_frequency_scale | not set | Decimal number | The scale to multiply by the position when accessing the noise value for the material adjustments. | |
noise_range | not set | Array of numbers | Defines a range of noise values [min, max] for which this adjustment should be applied. Value must have at least 2 items. Value must have at most 2 items. |
Materials item type
The specific blocks used for this surface adjustment.
Surface Material Adjustments - Surface Adjustment Materials Settings Properties
Name | Default Value | Type | Description | Example Values |
---|---|---|---|---|
foundation_material | not set | Object | Controls the block type used deep underground in this biome when this adjustment is active. | |
mid_material | not set | Object | Controls the block type used in a layer below the surface of this biome when this adjustment is active. | |
sea_floor_material | not set | Object | Controls the block type used as a floor for bodies of water in this biome when this adjustment is active. | |
sea_material | not set | Object | Controls the block type used in the bodies of water in this biome when this adjustment is active. | |
top_material | not set | Object | Controls the block type used for the surface of this biome when this adjustment is active. |