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Block Components Documentation - minecraft:destruction_particles

[Note: This component is currently experimental]. Sets the particles that will be used when block is destroyed.

Note

This item requires a format version of at least 1.21.80.

Destruction Particles Properties

Name Default Value Type Description Example Values
particle_count not set Integer number Optional, number of particles to spawn of destruction. Default is 100, maximum is 255 inclusively
texture not set String The texture name used for the particle.
tint_method not set Tint Method choices Tint multiplied to the color. Tint method logic varies, but often refers to the "rain" and "temperature" of the biome the block is placed in to compute the tint.

Tint Method choices

Value Title Description
none None
default_foliage Default Foliage
birch_foliage Birch Foliage
evergreen_foliage Evergereen Foliage
dry_foliage Dry Foliage
grass Grass
water Water