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Sets the color of the block when rendered to a map. If this component is omitted, the block will not show up on the map.
Map Color Properties
Name | Default Value | Type | Description | Example Values |
---|---|---|---|---|
color | not set | String | The color is represented as a hex value in the format "#RRGGBB". May also be expressed as an array of [R, G, B] from 0 to 255. | |
tint_method | not set | String | Optional, tint multiplied to the color. Tint method logic varies, but often refers to the "rain" and "temperature" of the biome the block is placed in to compute the tint. Supported tint methods are "none", "default_foliage", "birch_foliage", "evergreen_foliage", "dry_foliage", "grass" and "water" This item requires a format version of at least undefined. |
Samples
Block Fabricator
"minecraft:map_color": "#5f4a2b"
Block Gray Ore
"minecraft:map_color": "#ffcd17"
Block Palm Leave Corner
"minecraft:map_color": "#495f2b"
Block Palm Leave
"minecraft:map_color": "#639f28"
Block Palm Trunk
"minecraft:map_color": "#b9ae9d"
Block White Sand
"minecraft:map_color": "#fdfdfd"
Block Leaf Pile
"minecraft:map_color": "#ffffff"
Block Orange Ore
"minecraft:map_color": "#a69787"
Apple Block
"minecraft:map_color": "#f30000"