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Defines whether the block can be pushed or pulled by a piston. Use movement_type to declare the block as push_pull, push, popped, or immovable; use sticky to opt into same-block grouping similar to slime blocks.
Note
This item requires a format version of at least 1.21.100.
Movable Properties
| Name | Default Value | Type | Description | Example Values |
|---|---|---|---|---|
| movement_type | push_pull | Movement Type choices | How the block reacts to being pushed by another block like a piston. | Block Red Shrub: "popped" |
| sticky | none | Sticky choices | How the block should handle adjacent blocks around it when being pushed by another block like a piston. |
movement_type
How the block reacts to being pushed by another block like a piston. The options are: "push_pull" - The default value for this field. The block will be pushed and pulled by a piston. "push" - The block will only be pulled by a piston and will ignore a sticky piston. "popped" - The block is destroyed when moved by a piston. "immovable" - The block is unaffected by a piston.
sticky
How the block should handle adjacent blocks around it when being pushed by another block like a piston. The options are: "same" - Adjacent blocks to this block will be moved when moved. This excludes other blocks with the "same" property. This will only work with the movement_type: "push_pull". "none" - The default and will not move adjacent blocks.
Movement Type choices
| Value | Title | Description |
|---|---|---|
| immovable | Immovable | |
| popped | Popped | |
| push | Push | |
| push_pull | Push pull |
Sticky choices
| Value | Title | Description |
|---|---|---|
| none | None | |
| same | Same |
Samples
Block Red Shrub
"minecraft:movable": {
"movement_type": "popped"
}