Edit

/gametest Command

[Requires the Beta APIs experiment]. Configures various parameters for managing built-in or custom gametest framework tests.

Permission Level Game Directors
Requires Cheats Yes

Syntax Overview

/gametest <mode: gametestmoderunthis>

/gametest <mode: gametestmoderunthis> <testName: gametestname> [rotationSteps: int]

/gametest <mode: gametestmoderunthis> <testName: gametestname> <stopOnFailure: Boolean> <repeatCount: int> [rotationSteps: int]

/gametest <mode: gametestmoderunthis> [tag: gametesttag] [rotationSteps: int]

/gametest <mode: gametestmoderunthis> [tag: gametesttag] [rotationSteps: int]

/gametest <mode: gametestmoderunthis>

/gametest <mode: gametestmoderunthis>

/gametest <mode: gametestmoderunthis> <testName: gametestname> [width: int] [height: int] [depth: int]

/gametest <mode: gametestmoderunthis>

/gametest <mode: gametestmoderunthis>

Usage

Run block test

/gametest <mode: gametestmoderunthis>

Internal command variant that is used to run the command associated with a command block.

Argument Type Required Description
mode gametestmoderunthis Required

Run gametest

/gametest <mode: gametestmoderunthis> <testName: gametestname> [rotationSteps: int]

Runs a particular gametest with a particular number of rotation steps.

Argument Type Required Description
mode gametestmoderunthis Required
testName gametestname Required
rotationSteps int Optional

Run gametest with custom stop

/gametest <mode: gametestmoderunthis> <testName: gametestname> <stopOnFailure: Boolean> <repeatCount: int> [rotationSteps: int]

Runs a gametest with additional controls on stop behavior, repeat count, and rotation steps.

Argument Type Required Description
mode gametestmoderunthis Required
testName gametestname Required
stopOnFailure Boolean Required
repeatCount int Required
rotationSteps int Optional

Run gametest with a tag

/gametest <mode: gametestmoderunthis> [tag: gametesttag] [rotationSteps: int]

Runs a set of gametests with a particular tag.

Argument Type Required Description
mode gametestmoderunthis Required
tag gametesttag Optional
rotationSteps int Optional

Run gametest until failure

/gametest <mode: gametestmoderunthis> [tag: gametesttag] [rotationSteps: int]

Runs a set of gametests until a failure is detected, using a particular tag.

Argument Type Required Description
mode gametestmoderunthis Required
tag gametesttag Optional
rotationSteps int Optional

Clear all tests

/gametest <mode: gametestmoderunthis>

Clears out existing gametests and potentially any side effects.

Argument Type Required Description
mode gametestmoderunthis Required

Show gametest origin

/gametest <mode: gametestmoderunthis>

Shows the relative position of the origin of a gametest in the world.

Argument Type Required Description
mode gametestmoderunthis Required

Creates a new gametest

/gametest <mode: gametestmoderunthis> <testName: gametestname> [width: int] [height: int] [depth: int]

Creates a new gametest with the specified name, width, height, and depth.

Argument Type Required Description
mode gametestmoderunthis Required
testName gametestname Required
width int Optional
height int Optional
depth int Optional

Run nearby tests

/gametest <mode: gametestmoderunthis>

Runs nearby tests.

Argument Type Required Description
mode gametestmoderunthis Required

Stop all tests

/gametest <mode: gametestmoderunthis>

Stops all currently-running gametests.

Argument Type Required Description
mode gametestmoderunthis Required

Arguments Reference

Argument Type Description
depth int
height int
mode gametestmoderunthis
repeatCount int
rotationSteps int
stopOnFailure Boolean
tag gametesttag
testName gametestname
width int